{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
1 /
1
{1}{G}
Beastcaller Savant
Creature - Elf Shaman Ally
Haste
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
1 /
1
{1}{G}
Beastcaller Savant
Creature - Elf Shaman Ally
Haste
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
1 /
1
{G}
Birchlore Rangers
Creature - Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
1
{G}
Birchlore Rangers
Creature - Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
1
{5}{G}
Doubling Chant
Sorcery
For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.
{1}{G}
Dwynen's Elite
Creature - Elf Warrior
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.
2 /
2
{1}{G}
Dwynen's Elite
Creature - Elf Warrior
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.
2 /
2
{2}{G}{G}
Dwynen, Gilt-Leaf Daen
Legendary Creature - Elf Warrior
Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.
3 /
4
{G}{G}
Eladamri, Lord of Leaves
Legendary Creature - Elf Warrior
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
2 /
2
{G}{G}
Eladamri, Lord of Leaves
Legendary Creature - Elf Warrior
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
2 /
2
{G}{G}
Eladamri, Lord of Leaves
Legendary Creature - Elf Warrior
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
2 /
2
{1}{G}{G}
Elvish Archdruid
Creature - Elf Druid
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
2 /
2
{2}{G}
Elvish Spirit Guide
Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
2 /
2
{2}{G}
Elvish Spirit Guide
Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
2 /
2
{2}{G}
Elvish Spirit Guide
Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
2 /
2
{G}
Ezuri's Archers
Creature - Elf Archer
Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
1 /
2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}
Heedless One
Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
* /
*
{3}{G}
Heedless One
Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
* /
*
{2}{G}
Imperious Perfect
Creature - Elf Warrior
Other Elves you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.
2 /
2
{G}
Joraga Warcaller
Creature - Elf Warrior
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
1 /
1
{G}
Joraga Warcaller
Creature - Elf Warrior
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
1 /
1
{G}
Joraga Warcaller
Creature - Elf Warrior
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
1 /
1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{1}{G}
Priest of Titania
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1 /
1
{1}{G}
Priest of Titania
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1 /
1
{1}{G}
Priest of Titania
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1 /
1
{X}{G}
Stream of Life
Sorcery
Target player gains X life.
{1}{G}
Tajuru Preserver
Creature - Elf Shaman
Spells and abilities your opponents control can't cause you to sacrifice permanents.
2 /
1
{1}{G}
Tajuru Preserver
Creature - Elf Shaman
Spells and abilities your opponents control can't cause you to sacrifice permanents.
2 /
1
{1}{G}
Tajuru Preserver
Creature - Elf Shaman
Spells and abilities your opponents control can't cause you to sacrifice permanents.
2 /
1
{G}
Taunting Elf
Creature - Elf
All creatures able to block Taunting Elf do so.
0 /
1
{G}
Taunting Elf
Creature - Elf
All creatures able to block Taunting Elf do so.
0 /
1
{G}
Taunting Elf
Creature - Elf
All creatures able to block Taunting Elf do so.
0 /
1
{2}{G}
Timberwatch Elf
Creature - Elf
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
1 /
2
{2}{G}
Timberwatch Elf
Creature - Elf
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
1 /
2
{2}{G}
Timberwatch Elf
Creature - Elf
{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
1 /
2
{1}{G}
Tribal Forcemage
Creature - Elf Wizard
Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
1 /
1
{1}{G}
Tribal Forcemage
Creature - Elf Wizard
Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
1 /
1
{1}{G}
Wellwisher
Creature - Elf
{T}: You gain 1 life for each Elf on the battlefield.
1 /
1
{1}{G}
Wellwisher
Creature - Elf
{T}: You gain 1 life for each Elf on the battlefield.
1 /
1
{G}
Wirewood Pride
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
{G}
Wirewood Pride
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
{G}
Wirewood Pride
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
{1}{G}
Wren's Run Vanquisher
Creature - Elf Warrior
As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
3 /
3
{B}
Gnarlroot Trapper
Creature - Elf Druid
{T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell.
{T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
1 /
1
{X}{R}
Lightning Serpent
Creature - Elemental Serpent
Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.
2 /
1
{1}{B}{G}
Shaman of the Pack
Creature - Elf Shaman
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
3 /
2
{2}{R}
Simian Spirit Guide
Creature - Ape Spirit
Exile Simian Spirit Guide from your hand: Add {R}.
2 /
2
{2}{R}
Simian Spirit Guide
Creature - Ape Spirit
Exile Simian Spirit Guide from your hand: Add {R}.
2 /
2
{1}{G}
Wirewood Hivemaster
Creature - Elf
Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.