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Select Main Deck Cards

{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{1}{B}{B}
Bog Smugglers
Creature - Human Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{1}{B}{B}
Bog Smugglers
Creature - Human Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{1}{B}{B}
Bog Smugglers
Creature - Human Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{1}{B}{B}
Bog Smugglers
Creature - Human Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{1}{B}
Contaminated Ground
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.
{1}{B}
Contaminated Ground
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.
{1}{B}
Contaminated Ground
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.
{1}{B}
Contaminated Ground
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.
{5}{B}
Corrupt
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
{B}
Evil Presence
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.
{B}
Evil Presence
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.
{B}
Evil Presence
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.
{B}
Evil Presence
Enchantment - Aura
Enchant land

Enchanted land is a Swamp.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{B}
Mire's Toll
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
{B}
Mire's Toll
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
{B}
Mire's Toll
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
{B}
Mire's Toll
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
{B}
Quag Vampires
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1 / 1
{B}
Quag Vampires
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1 / 1
{B}
Quag Vampires
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1 / 1
{B}
Quag Vampires
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1 / 1
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 / 1
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 / 1
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}
Whispering Shade
Creature - Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{B}: Whispering Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Whispering Shade
Creature - Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{B}: Whispering Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Whispering Shade
Creature - Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{B}: Whispering Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Whispering Shade
Creature - Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{B}: Whispering Shade gets +1/+1 until end of turn.
1 / 1