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{G}
Adventurous Impulse
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Adventurous Impulse
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Adventurous Impulse
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{2}{B}
Deathbloom Thallid
Creature - Fungus
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
3 / 2
{5}{B}
Feral Abomination
Creature - Thrull
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
5 / 5
{2}{R}
Fight with Fire
Sorcery
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Fungal Plots
Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.

Sacrifice two Saprolings: You gain 2 life and draw a card.
{3}{B}{R}
Garna, the Bloodflame
Legendary Creature - Human Warrior
Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.
3 / 3
{3}{B}{R}
Garna, the Bloodflame
Legendary Creature - Human Warrior
Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.
3 / 3
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{2}{G}
Krosan Druid
Creature - Centaur Druid
Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)

When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
2 / 3
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{R}
Rampaging Cyclops
Creature - Cyclops
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
4 / 4
{2}{B}{B}
Rite of Belzenlok
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II -- Create two 0/1 black Cleric creature tokens.

III -- Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{3}
Skittering Surveyor
Artifact Creature - Construct
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}
Thallid Omnivore
Creature - Fungus
{1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
3 / 3
{1}{B}
Vicious Offering
Instant
Kicker--Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

{4}{U}
Academy Journeymage
Creature - Human Wizard
This spell costs {1} less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
3 / 2
{U}
Arcane Flight
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.
{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{1}{B}
Cabal Evangel
Creature - Human Cleric
2 / 2
{5}{U}
Cold-Water Snapper
Creature - Turtle
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4 / 5
{3}{B}
Dark Bargain
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
{3}{B}
Dark Bargain
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
{B}
Divest
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{4}{W}
Excavation Elephant
Creature - Elephant
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)

When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
3 / 5
{4}{W}
Excavation Elephant
Creature - Elephant
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)

When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
3 / 5
{5}{B}
Feral Abomination
Creature - Thrull
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
5 / 5
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{R}{R}
Keldon Raider
Creature - Human Warrior
When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
4 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{U}
Relic Runner
Creature - Human Rogue
Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
2 / 1
{3}{R}
Seismic Shift
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
{2}{B}
Soul Salvage
Sorcery
Return up to two target creature cards from your graveyard to your hand.
{B}
Stronghold Confessor
Creature - Human Cleric
Kicker {3} (You may pay an additional {3} as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
1 / 1
{4}
Traxos, Scourge of Kroog
Legendary Artifact Creature - Construct
Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
7 / 7
{4}{B}
Windgrace Acolyte
Creature - Cat Warrior
Flying

When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
3 / 2