Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
3 /
2
{3}{R}
Bladetusk Boar
Creature - Boar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
3 /
2
{4}{G}{G}
Craw Wurm
Creature - Wurm
6 /
4
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{4}{G}
Grizzled Outcasts
Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
4 /
4
--
Krallenhorde Wantons
Creature - Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
4 /
4
{4}{R}
Mindclaw Shaman
Creature - Viashino Shaman
When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
2 /
2
{4}{R}
Mindclaw Shaman
Creature - Viashino Shaman
When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
2 /
2
{1}{R}
Mogg Flunkies
Creature - Goblin
Mogg Flunkies can't attack or block alone.
3 /
3
{1}{R}
Mogg Flunkies
Creature - Goblin
Mogg Flunkies can't attack or block alone.
3 /
3
{1}{R}
Mogg Flunkies
Creature - Goblin
Mogg Flunkies can't attack or block alone.
3 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}{G}{G}
Nemesis of Mortals
Creature - Snake
This spell costs {1} less to cast for each creature card in your graveyard.
{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
5 /
5
{4}{G}{G}{G}
Plated Slagwurm
Creature - Wurm
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
8 /
8
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
2 /
1
{7}{G}
Scaled Wurm
Creature - Wurm
7 /
6
{4}{G}{G}
Symbiotic Beast
Creature - Insect Beast
When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
4 /
4
{5}{R}
Tenement Crasher
Creature - Beast
Haste
5 /
4
{4}{R}
Tephraderm
Creature - Beast
Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.
Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
4 /
5
{1}{R}{R}
Wall of Fire
Creature - Wall
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.
0 /
5
{1}{R}{R}
Wall of Fire
Creature - Wall
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.
0 /
5
{1}{R}{R}
Wall of Fire
Creature - Wall
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.
0 /
5
{3}{R}{G}
Zhur-Taa Swine
Creature - Boar
Bloodrush -- {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.