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Select Main Deck Cards

{3}{B}
Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{5}{B}{B}{B}
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}{B}{B}
Ascendant Evincar
Legendary Creature - Phyrexian Vampire Noble
Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.
3 / 3
{B}{B}{B}
Ayara, First of Locthwain
Legendary Creature - Elf Noble
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{T}, Sacrifice another black creature: Draw a card.
2 / 3
{3}{B}{B}
Black Market
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
{4}{B}
Blight Grenade
Sorcery
Destroy target creature.

All creatures get -3/-3 until end of turn.
{3}{B}{B}{B}
Bolas's Citadel
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
{B}
Bubbling Muck
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
--
Cabal Stronghold
Land
{T}: Add {C}.

{3}, {T}: Add {B} for each basic Swamp you control.
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{3}{B}{B}
Clackbridge Troll
Creature - Troll
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
8 / 8
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{B}
Corrosive Mentor
Creature - Elemental Rogue
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
1 / 3
{2}{B}{B}
Court of Ambition
Enchantment
When Court of Ambition enters the battlefield, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
{2}{B}{B}
Crippling Fear
Sorcery
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
{2}{B}
Crowded Crypt
Artifact
{T}: Add {B}.

Whenever a creature you control dies, put a corpse counter on Crowded Crypt.

{4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
{B}
Cryptbreaker
Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1 / 1
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{X}{X}{B}
Dark Salvation
Sorcery
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 / 2
{2}{B}{B}
Death-Priest of Myrkul
Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1.

At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
2 / 2
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.

{T}: Add one mana of any color.
--
Demolition Field
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
{1}{B}
Diabolic Intent
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.
{1}{B}
Dreadhorde Invasion
Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
{2}
Eye of Vecna
Legendary Artifact
When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.

At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{3}{B}{B}
From the Catacombs
Sorcery
Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

You take the initiative.

Escape--{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
--
Gargoyle Castle
Land
{T}: Add {C}.

{5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
{1}{B}{B}
Glistening Deluge
Sorcery
All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 / 1
{1}{B}{B}
Gruesome Realization
Sorcery
Choose one --

• You draw two cards and you lose 2 life.

• Creatures your opponents control get -1/-1 until end of turn.
{3}
Hand of Vecna
Legendary Artifact - Equipment
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.

Equip--Pay 1 life for each card in your hand.

Equip {2}
{4}{B}{B}
Harvester of Souls
Creature - Demon
Deathtouch

Whenever another nontoken creature dies, you may draw a card.
5 / 5
{4}{B}{B}
Invasion of Fiora
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Fiora enters the battlefield, choose one or both --

• Destroy all legendary creatures.

• Destroy all nonlegendary creatures.
--
Marchesa, Resolute Monarch
Legendary Creature - Human Noble

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
{2}{B}{B}
Invasion of Innistrad
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

Flash

When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.
--
Deluge of the Dead
Enchantment

When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens.

{2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
{4}
Kormus Bell
Artifact
All Swamps are 1/1 black creatures that are still lands.
--
Lake of the Dead
Land
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {B}.

{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
{3}{B}
Lesser Werewolf
Creature - Werewolf
{B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
2 / 4
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.

{1}{B}, {T}: All Zombies gain menace until end of turn.
2 / 3
{2}{B}
Make Obsolete
Instant
Creatures your opponents control get -1/-1 until end of turn.
{3}{B}{B}{B}
Massacre Wurm
Creature - Phyrexian Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.
6 / 5
{3}{B}{B}{B}
Mikaeus, the Unhallowed
Legendary Creature - Zombie Cleric
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
5 / 5
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{2}{B}{B}
Night of Souls' Betrayal
Legendary Enchantment
All creatures get -1/-1.
{3}{B}{B}
Noxious Ghoul
Creature - Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
3 / 3
{3}{B}
Orc Sureshot
Creature - Orc Archer
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
4 / 2
{1}{B}{B}
Oubliette
Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
{3}
Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
{6}{B}
Plague of Vermin
Sorcery
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
{3}{B}
Ravenloft Adventurer
Creature - Human Rogue Assassin
When Ravenloft Adventurer enters the battlefield, you take the initiative.

If a creature an opponent controls would die, instead exile it and put a hit counter on it.

Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
3 / 4
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{3}
Replicating Ring
Snow Artifact
{T}: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
{2}{B}
Rise of the Dread Marn
Instant
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.

Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{B}{B}
Risen Executioner
Creature - Zombie Warrior
Risen Executioner can't block.

Other Zombie creatures you control get +1/+1.

You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
4 / 3
{B}
Rotten Reunion
Instant
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}
Sceptre of Eternal Glory
Legendary Artifact
{T}: Add one mana of any color.

{T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
{4}{B}{B}
Sengir, the Dark Baron
Legendary Creature - Vampire Noble
Flying

Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)
4 / 4
--
Shizo, Death's Storehouse
Legendary Land
{T}: Add {B}.

{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{4}{B}
Syphon Flesh
Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
{B}{B}{B}
The Book of Vile Darkness
Legendary Artifact
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.

{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{2}{B}
Toxic Deluge
Sorcery
As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.
{2}
Transmogrant's Crown
Artifact - Equipment
Equipped creature gets +2/+0.

Whenever equipped creature dies, draw a card.

Equip {2} or {B}
{B}{B}
Undead Augur
Creature - Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
2 / 2
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{2}{B}
Vizier of the Scorpion
Creature - Zombie Wizard
When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have deathtouch.
1 / 1
{1}{B}{B}
Zombie Master
Creature - Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "{B}: Regenerate this permanent."
2 / 3