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ITA: Preferisco giocare Anticipate piuttosto che Radical Idea per il semplice fatto che ho più opzioni quando sono alla ricerda di una carta. Consiglio di non giocare spell piccole come Opt o Shock prima di aver calato Thousand-Year Storm , a meno che non sia in caso di estrema necessità. In più giocare Treasure Map di turno 2, e fare scry in upkeep per controllare la pescata è sempre l'idea ottimale, così da poter giocare l'incantesimo a turno 5, e potenzialmente a turno 6 chiudere la partita. Metodi alternativi per "vincere" è giocare Star of Extinction in modo da rimuovere tutte le terre (ed eventuali creature) dell'avversario, oppure usare Overflowing Insight per far pescare l'avversario 49/56 carte, e ucciderlo di mill.
ENG: I prefer to play Anticipate rather than Radical Idea for the fact that I have more options when I am looking for a card. I advise not to play small spells like Opt or Shock before having dropped Thousand-Year Storm, unless it is in case of extreme necessity. In addition, playing Treasure Map on Turn 2, and doing scry in upkeep to control the draw is always the optimal idea, so you can play the spell in turn 5, and potentially in turn 6 close the game. Alternative ways to "win" is to play Star of Extinction to remove all opponent's lands (and any creatures), or use Overflowing Insight to make the opponent draw 49/56 cards, and kill them by mill.
Note: you could try a version where you also play Nexus of Fate and Brass's Bounty, where you can do more extra turns and have many more treasures
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