{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
--
Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
--
Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 /
2
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 /
2
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 /
2
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 /
2
{R}
Goblin Guide
Creature - Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
2 /
2
{R}
Goblin Guide
Creature - Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
2 /
2
{R}
Goblin Guide
Creature - Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
2 /
2
{R}
Goblin Guide
Creature - Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
2 /
2
{R}
Grim Lavamancer
Creature - Human Wizard
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
1 /
1
{R}
Grim Lavamancer
Creature - Human Wizard
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
1 /
1
--
Inspiring Vantage
Land
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {W}.
--
Inspiring Vantage
Land
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {W}.
--
Inspiring Vantage
Land
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {W}.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{0}
Mishra's Bauble
Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
{0}
Mishra's Bauble
Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
{0}
Mishra's Bauble
Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
{0}
Mishra's Bauble
Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
{R}
Monastery Swiftspear
Creature - Human Monk
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 /
2
{R}
Monastery Swiftspear
Creature - Human Monk
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 /
2
{R}
Monastery Swiftspear
Creature - Human Monk
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 /
2
{R}
Monastery Swiftspear
Creature - Human Monk
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 /
2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{R}{R}
Searing Blaze
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall -- If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
{R}{R}
Searing Blaze
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall -- If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
{R}{R}
Searing Blaze
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall -- If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
{2}{R}
Skewer the Critics
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
{2}{R}
Skewer the Critics
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
{2}{R}
Skewer the Critics
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
{2}{R}
Skewer the Critics
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{1}{R}{R}
Anger of the Gods
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
{1}{R}{R}
Anger of the Gods
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
{1}{W}
Kataki, War's Wage
Legendary Creature - Spirit
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
2 /
1
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{1}{W/B}{W/B}
Lurrus of the Dream-Den
Legendary Creature - Cat Nightmare
Companion -- Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
3 /
2
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{R}
Smash to Smithereens
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.