Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 /
2
{W}
Ajani's Welcome
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
{4}{W}
Angel of the Dawn
Creature - Angel
Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
3 /
3
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 /
1
{3}{W}
Dwarven Priest
Creature - Dwarf Cleric
When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
2 /
4
{3}{B}
Fell Specter
Creature - Specter
Flying
When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.
1 /
3
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
{3}{W}
Gallant Cavalry
Creature - Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
2 /
2
{3}{W}
Gallant Cavalry
Creature - Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
2 /
2
{3}{W}
Gallant Cavalry
Creature - Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
2 /
2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 /
2
{2}{B}
Hired Blade
Creature - Human Assassin
Flash (You may cast this spell any time you could cast an instant.)
3 /
2
{3}{B}{B}
Lich's Caress
Sorcery
Destroy target creature. You gain 3 life.
{3}{B}{B}
Lich's Caress
Sorcery
Destroy target creature. You gain 3 life.
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 /
2
{1}{B}{B}
Plague Mare
Creature - Nightmare Horse
Plague Mare can't be blocked by white creatures.
When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{B}
Ravenous Harpy
Creature - Harpy
Flying
{1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
1 /
2
{1}{W}{W}
Resplendent Angel
Creature - Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
3 /
3
{4}{B}
Rise from the Grave
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
{3}
Sigiled Sword of Valeron
Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip {3}
{3}
Skyscanner
Artifact Creature - Thopter
Flying
When Skyscanner enters the battlefield, draw a card.
1 /
1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{W}
Take Vengeance
Sorcery
Destroy target tapped creature.
{B}
Vampire Neonate
Creature - Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.