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Zombies Apocalypse (Modern)

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• Cryptbreaker acts as a dynamic 1 ccm, allowing to draw, creating card advantage and offering the possibility to keep the board "full" when needed.
• Cemetery recruitment is useful to return dead or discarded zombies, and allow card advantage too.
• Zombify follow the logic of keeping the zombies coming back, sometimes even stronger (Diregraf colossus or Gempalm polluter which will not be played as creature otherwise).
• Diregraf Colossus is a central piece of the strategy, keeping the board fed.
Relentless dead is consistent with the effort of using cemetery as a resource.
• Skinrender and Festering mummy are two creatures that might be useful coming back over and over again. They'll be the unique way to deal with opponent big creatures here.

The central idea is to create more and more zombies to overwhelm the opponent, making them possibly stronger, and harder to block.
The more the board is filled with zombies, the more dangerous it is and the infection is making more damages thanks to Gempalm polluter, mainly (if not only) played for its recycling ability.

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Sideboard

Maybeboard

This deck appears to be legal in Modern.

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» Revision 4 May 29, 2018 MagicChaton
Revision 3 May 18, 2018 MagicChaton
Revision 2 May 8, 2018 MagicChaton
Revision 1 May 7, 2018 MagicChaton
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