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Let's be honest with ourselves. We love that player that brings the group hug deck to a multiplayer EDH night. Speeds up the game so everyone can play their cards and explode without spending the first hour grinding the ramp. This deck allows me to be that guy, the commander easily being enough to speed up the game, and plenty of cards in the deck to add more value for everyone to enjoy. But yes, of course, this is a group hug deck. It means that winning is sitting back and letting your friends fight each other and discouraging them from attacking you. Then, when the time is right, throw out a win condition and steal the game. You can just play Narset Transcendent, play the second ability and cast Approach of the Second Sun to immediately put the game on a one turn timer, but requires quite the setup and enough cards to prevent either card from being countered. You can also set up a large amount of mana through ramp or Azor's Gateway, throw out Psychosis Crawler and melt everyone with Azor, The Lawbringer. Psychosis Crawler can also come out earlier to drain your opponents while you wall behind Propaganda and Ghostly Prison. It might get a little hard with the ramp you provide however, so Settle the Wreckage and River's Rebuke when necessary. Also Open the Vaults is in here. Because everyone loves the board coming back.
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|Name||Hand||Turn 1||Turn 2||Turn 3||Turn 4||Turn 5||Turn 6||Turn 7||Turn 8||Turn 9||Turn 10|
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