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I'm trying to build something using Slimefoot and Fungal Plots that involves oppressive token generation and then being able to sac the tokens for damage and life gain. I don't think this is a good or competitive idea, really, hence why I haven't bothered to include the duals in the current build. I am, however, curious about what people think and what improvements I might be able to make. I think the deck needs removal and hand disruption, I just can't decide what to main deck and what token-generating cards to eliminate.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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» | Revision 2 | May 8, 2018 | CharAznable | |||
Revision 1 | May 8, 2018 | CharAznable |