Reach (This creature can block creatures with flying.)
5 /
2
{3}{G}
Archers of Qarsi
Creature - Naga Archer
Defender
Reach (This creature can block creatures with flying.)
5 /
2
{3}{G}
Archers of Qarsi
Creature - Naga Archer
Defender
Reach (This creature can block creatures with flying.)
5 /
2
{1}{G}
Archers' Parapet
Creature - Wall
Defender
{1}{B}, {T}: Each opponent loses 1 life.
0 /
5
{2}{G}
Axebane Guardian
Creature - Human Druid
Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
0 /
3
{2}{G}
Axebane Guardian
Creature - Human Druid
Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
0 /
3
{6}{G}
Axebane Stag
Creature - Elk
6 /
7
{6}{G}
Axebane Stag
Creature - Elk
6 /
7
{4}{G}
Battlefront Krushok
Creature - Beast
Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
3 /
4
{3}{U}
Clinging Anemones
Creature - Jellyfish
Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1 /
4
{3}{W}
Congregate
Instant
Target player gains 2 life for each creature on the battlefield.
{3}
Cryptolith Fragment
Artifact
Cryptolith Fragment enters the battlefield tapped.
{T}: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
--
Aurora of Emrakul
Creature - Eldrazi Reflection
Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
{3}
Darksteel Ingot
Artifact
Indestructible
{T}: Add one mana of any color.
{3}
Darksteel Ingot
Artifact
Indestructible
{T}: Add one mana of any color.
{3}
Darksteel Ingot
Artifact
Indestructible
{T}: Add one mana of any color.
{4}{W}
Dazzling Ramparts
Creature - Wall
Defender
{1}{W}, {T}: Tap target creature.
0 /
7
{5}
Door to Nothingness
Artifact
Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{W}
Geist of the Lonely Vigil
Creature - Spirit Cleric
Defender, flying
Delirium -- Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
2 /
3
{2}
Gleaming Barrier
Artifact Creature - Wall
Defender
When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
0 /
4
{4}
Golden Guardian
Artifact Creature - Golem
Defender
{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
4 /
4
--
Gold-Forge Garrison
Land
(Transforms from Golden Guardian.)
{T}: Add two mana of any one color.
{4}, {T}: Create a 4/4 colorless Golem artifact creature token.
4 /
4
{3}
Guardians of Meletis
Artifact Creature - Golem
Defender (This creature can't attack.)
0 /
6
{3}
Guardians of Meletis
Artifact Creature - Golem
Defender (This creature can't attack.)
0 /
6
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}{R}{W}
Jodah, Archmage Eternal
Legendary Creature - Human Wizard
Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
4 /
3
{1}{G}
Mantle of Webs
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)
{2}{U}
Monastery Flock
Creature - Bird
Defender, flying
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0 /
5
{2}{U}
Monastery Flock
Creature - Bird
Defender, flying
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0 /
5
{3}{U}
Nivix Barrier
Creature - Illusion Wall
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
0 /
4
{3}
Opaline Unicorn
Artifact Creature - Unicorn
{T}: Add one mana of any color.
1 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}
Profane Memento
Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
Progenitus
Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
10 /
10
{4}{U}
Psychic Spiral
Instant
Shuffle all cards from your graveyard into your library. Target player mills that many cards.
{4}{U}
Psychic Spiral
Instant
Shuffle all cards from your graveyard into your library. Target player mills that many cards.
{3}
Reinforced Bulwark
Artifact Creature - Wall
Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn.
0 /
4
{2}{W}
Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
{2}{W}
Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
{1}
Traveler's Amulet
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{G}
Verdant Haven
Enchantment - Aura
Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
{2}{G}
Verdant Haven
Enchantment - Aura
Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.