deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Old School White Weenie (Legacy)

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:

my first deck back around 2000

Basic Strategy;

  • cast your small evasive creatures that can dodge black removal or red direct damage

  • soltari's shadow mechanic lets you bypass blocks to close games fast

  • Armageddon the board immediately after getting the 4th land, sac your lands to Zuran Orb to gain unfair advantage while doing so,

  • use Land Tax to fish for lands,

  • keep your hand full to get the best out of your Empyrial Armor,

Tips;

  • use your tutor only to fetch a Land Tax or Zuran Orb, but not for a Crusade or Empyrial Armor, you already have 4 of those in your deck.

  • Don't cast your 5th land even if you have one in hand, 4 lands are enough to play your entire deck.

  • Never skip on fetching with your Land Tax to keep your hand full for a good pump with your Empyrial Armor.

  • use your Mother of Runes to protect your creatures with the Empyrial Armor on

  • Use Swords to Plowshares only when you absolutely need it, preferably to creature with board effects. Don't hesitate to take hits since you have your Zuran Orbs to offset the damage.

  • Never hesitate to cast your Armageddon, so that your opponent won't get a chance to develop his/her board and push for a late game.

Sideboard;

mostly board out all 4 Crusade and a few Savannah Lions for green and blue decks. Deck is solid as it is against red and black, just swap the Silver Knights in for the former.

Tags

Sideboard

This deck does not appear to be legal in Legacy.

Problems: Crusade is banned.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
» Revision 2 December 7, 2018 milkomix
Revision 1 December 7, 2018 milkomix
There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.