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{1}{G}
Albino Troll
Creature - Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{1}{G}: Regenerate Albino Troll.
3 / 3
{3}{G}
Bull Hippo
Creature - Hippo
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
3 / 3
{G}
Elvish Herder
Creature - Elf
{G}: Target creature gains trample until end of turn.
1 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}
Grim Monolith
Artifact
Grim Monolith doesn't untap during your untap step.

{T}: Add {C}{C}{C}.

{4}: Untap Grim Monolith.
{4}{B}
Hollow Dogs
Creature - Phyrexian Zombie Dog
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
3 / 3
{2}{B}
Looming Shade
Creature - Shade
{B}: Looming Shade gets +1/+1 until end of turn.
1 / 1
{1}{G}{G}
Marker Beetles
Creature - Insect
When Marker Beetles dies, target creature gets +1/+1 until end of turn.

{2}, Sacrifice Marker Beetles: Draw a card.
2 / 3
{3}{B}
Nightshade Seer
Creature - Human Wizard
{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
1 / 1
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.

{B}: Pestilence deals 1 damage to each creature and each player.
{1}{B}{B}
Phyrexian Broodlings
Creature - Phyrexian Minion
{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
2 / 2
{3}{B}
Phyrexian Monitor
Creature - Phyrexian Skeleton
{B}: Regenerate Phyrexian Monitor.
2 / 2
{4}
Phyrexian Processor
Artifact
As Phyrexian Processor enters the battlefield, pay any amount of life.

{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.
{4}{B}
Plague Dogs
Creature - Phyrexian Zombie Dog
When Plague Dogs dies, all creatures get -1/-1 until end of turn.

{2}, Sacrifice Plague Dogs: Draw a card.
3 / 3
{G}
Pouncing Jaguar
Creature - Cat
Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{1}{B}
Scent of Nightshade
Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
{B}
Sicken
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/-1.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{G}
Simian Grunts
Creature - Ape
Flash

Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3 / 4
--
Spawning Pool
Land
Spawning Pool enters the battlefield tapped.

{T}: Add {B}.

{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}
Ticking Gnomes
Artifact Creature - Gnome
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice Ticking Gnomes: It deals 1 damage to any target.
3 / 3
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}{G}
Winding Wurm
Creature - Wurm
Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6 / 6
{1}{G}{G}
Yavimaya Elder
Creature - Human Druid
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

{2}, Sacrifice Yavimaya Elder: Draw a card.
2 / 1
{4}{B}{B}
Yawgmoth's Bargain
Enchantment
Skip your draw step.

Pay 1 life: Draw a card.

{1}{U}{U}
Academy Researchers
Creature - Human Wizard
When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.
2 / 2
{1}{W}
Angelic Curator
Creature - Angel Spirit
Flying, protection from artifacts
1 / 1
{2}{U}
Arcane Laboratory
Enchantment
Each player can't cast more than one spell each turn.
{W}
Archery Training
Enchantment - Aura
Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
{2}{U}
Aura Flux
Enchantment
Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{B}
Bubbling Muck
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
{2}{W}
Capashen Templar
Creature - Human Knight
{W}: Capashen Templar gets +0/+1 until end of turn.
2 / 2
{1}{U}
Cloud of Faeries
Creature - Faerie
Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling {2} ({2}, Discard this card: Draw a card.)
1 / 1
{2}{R}
Colos Yearling
Creature - Goat Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

{R}: Colos Yearling gets +1/+0 until end of turn.
1 / 1
{2}{R}
Defender of Chaos
Creature - Human Knight
Flash

Protection from white
2 / 1
{2}{W}
Defender of Law
Creature - Human Knight
Flash

Protection from red
2 / 1
{2}
Defense Grid
Artifact
Each spell costs {3} more to cast except during its controller's turn.
{1}{W}
Disciple of Law
Creature - Human Cleric
Protection from red

Cycling {2} ({2}, Discard this card: Draw a card.)
1 / 2
{2}{U}
Disruptive Student
Creature - Human Wizard
{T}: Counter target spell unless its controller pays {1}.
1 / 1
{1}{B}
Dying Wail
Enchantment - Aura
Enchant creature

When enchanted creature dies, target player discards two cards.
{W}
Erase
Instant
Exile target enchantment.
{1}{W}
Expendable Troops
Creature - Human Soldier
{T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
2 / 1
{2}{W}{W}
False Prophet
Creature - Human Cleric
When False Prophet dies, exile all creatures.
2 / 2
{1}{U}
Fatigue
Sorcery
Target player skips their next draw step.
{U}
Fledgling Osprey
Creature - Bird
Fledgling Osprey has flying as long as it's enchanted.
1 / 1
{U}
Fledgling Osprey
Creature - Bird
Fledgling Osprey has flying as long as it's enchanted.
1 / 1
{2}{U}
Frantic Search
Instant
Draw two cards, then discard two cards. Untap up to three lands.
{2}{R}
Ghitu Slinger
Creature - Human Nomad
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
2 / 2
{3}{B}
Giant Cockroach
Creature - Insect
4 / 2
{2}{R}
Goblin Matron
Creature - Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1 / 1
{R}
Goblin Patrol
Creature - Goblin
Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 1
{2}{G}
Goliath Beetle
Creature - Insect
Trample
3 / 1
{2}{G}
Harmonic Convergence
Instant
Put all enchantments on top of their owners' libraries.
{1}{G}
Hidden Ancients
Enchantment
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
{G}
Hidden Predators
Enchantment
When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
{W}
Iron Will
Instant
Target creature gets +0/+4 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{U}
Kingfisher
Creature - Bird
Flying

When Kingfisher dies, draw a card.
2 / 2
{4}{R}
Lava Axe
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
{B}
Lurking Jackals
Enchantment
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
{1}{W}
Monk Realist
Creature - Human Monk Cleric
When Monk Realist enters the battlefield, destroy target enchantment.
1 / 1
{3}{G}
Multani's Decree
Sorcery
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
{G}
Multani's Presence
Enchantment
Whenever a spell you've cast is countered, draw a card.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.
{3}{W}
Path of Peace
Sorcery
Destroy target creature. Its owner gains 4 life.
{1}{W}
Peace and Quiet
Instant
Destroy two target enchantments.
{1}{R}
Pygmy Pyrosaur
Creature - Lizard
Pygmy Pyrosaur can't block.

{R}: Pygmy Pyrosaur gets +1/+0 until end of turn.
1 / 1
{R}
Reflexes
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
{1}{G}
Repopulate
Instant
Shuffle all creature cards from target player's graveyard into that player's library.

Cycling {2} ({2}, Discard this card: Draw a card.)
{U}
Rescue
Instant
Return target permanent you control to its owner's hand.
{G}
Rofellos's Gift
Sorcery
Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
{1}{W}
Rune of Protection: White
Enchantment
{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{W}
Sanctimony
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
{U}
Sandbar Merfolk
Creature - Merfolk
Cycling {2} ({2}, Discard this card: Draw a card.)
1 / 1
{U}
Sandbar Merfolk
Creature - Merfolk
Cycling {2} ({2}, Discard this card: Draw a card.)
1 / 1
{G}
Scent of Ivy
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
{2}{W}{W}
Scour
Instant
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
{W}
Serra Zealot
Creature - Human Soldier
First strike
1 / 1
{2}{B}
Sick and Tired
Instant
Two target creatures each get -1/-1 until end of turn.
{2}{W}
Silent Attendant
Creature - Human Cleric
{T}: You gain 1 life.
0 / 2
{1}{U}
Snap
Instant
Return target creature to its owner's hand. Untap up to two lands.
{G}
Taunting Elf
Creature - Elf
All creatures able to block Taunting Elf do so.
0 / 1
{2}{U}
Telepathic Spies
Creature - Human Wizard
When Telepathic Spies enters the battlefield, look at target opponent's hand.
2 / 2
{1}{U}{U}
Thornwind Faeries
Creature - Faerie
Flying

{T}: Thornwind Faeries deals 1 damage to any target.
1 / 1
{2}{U}
Tinker
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card, put that card onto the battlefield, then shuffle.
{3}{W}
Tormented Angel
Creature - Angel
Flying
1 / 5
{W}
Tragic Poet
Creature - Human
{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
1 / 1
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{3}
Urza's Incubator
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.
{U}
Veil of Birds
Enchantment
When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
{3}{W}
Voice of Grace
Creature - Angel
Flying, protection from black
2 / 2
{G}
Weatherseed Elf
Creature - Elf
{T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1 / 1