Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
{W}
Erase
Instant
Exile target enchantment.
{1}{W}
Expendable Troops
Creature - Human Soldier
{T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
2 /
1
{4}
Masticore
Artifact Creature - Masticore
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
{2}: Masticore deals 1 damage to target creature.
{2}: Regenerate Masticore.
4 /
4
{2}{W}
Opal Champion
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
{1}{B}{B}
Phyrexian Broodlings
Creature - Phyrexian Minion
{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
2 /
2
{1}{B}{B}
Phyrexian Broodlings
Creature - Phyrexian Minion
{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
2 /
2
{3}{B}
Phyrexian Debaser
Creature - Phyrexian Carrier
Flying
{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.
2 /
2
{1}{B}
Phyrexian Denouncer
Creature - Phyrexian Carrier
{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
1 /
1
{2}{B}
Phyrexian Ghoul
Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}
Ring of Gix
Artifact
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1}, {T}: Tap target artifact, creature, or land.
{2}{W}
Sanctum Custodian
Creature - Human Cleric
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
1 /
2
{1}{B}
Scent of Nightshade
Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
{1}{W}
Shimmering Barrier
Creature - Wall
Defender (This creature can't attack.)
First strike
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
3
{2}{B}
Skittering Horror
Creature - Phyrexian Horror
When you cast a creature spell, sacrifice Skittering Horror.
4 /
3
{2}{B}
Skittering Horror
Creature - Phyrexian Horror
When you cast a creature spell, sacrifice Skittering Horror.
4 /
3
{2}{W}{W}
Sustainer of the Realm
Creature - Angel
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
2 /
3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Treacherous Link
Enchantment - Aura
Enchant creature
All damage that would be dealt to enchanted creature is dealt to its controller instead.
{1}{B}
Unworthy Dead
Creature - Phyrexian Skeleton
{B}: Regenerate Unworthy Dead.
1 /
1
{3}{W}
Worship
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
{1}{W}
Brilliant Halo
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
{2}{B}{B}
Brink of Madness
Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
{W}
Burst of Energy
Instant
Untap target permanent.
{1}{B}
Chime of Night
Enchantment - Aura
Enchant creature
When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
{2}{B}{B}
Disease Carriers
Creature - Rat
When Disease Carriers dies, target creature gets -2/-2 until end of turn.
2 /
2
{2}{B}{B}
Disease Carriers
Creature - Rat
When Disease Carriers dies, target creature gets -2/-2 until end of turn.
2 /
2
{4}
Extruder
Artifact Creature - Juggernaut
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
4 /
3
{1}{W}
Fend Off
Instant
Prevent all combat damage that would be dealt by target creature this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 /
4
{W}
Healing Salve
Instant
Choose one --
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
{B}
Ostracize
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
{B}
Ostracize
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
{2}{U}
Rebuild
Instant
Return all artifacts to their owners' hands.
Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{W}
Reliquary Monk
Creature - Human Monk Cleric
When Reliquary Monk dies, destroy target artifact or enchantment.
2 /
2
{2}{W}
Reliquary Monk
Creature - Human Monk Cleric
When Reliquary Monk dies, destroy target artifact or enchantment.
2 /
2
{1}{W}
Rune of Protection: Blue
Enchantment
{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{W}
Rune of Protection: Green
Enchantment
{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{W}
Rune of Protection: Red
Enchantment
{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)
{G}
Scent of Ivy
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.