Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

Select Sideboard Cards

{2}{W}
Alabaster Wall
Creature - Wall
Defender (This creature can't attack.)

{T}: Prevent the next 1 damage that would be dealt to any target this turn.
0 / 4
{2}{B}
Belbe's Percher
Creature - Bird
Flying

Belbe's Percher can block only creatures with flying.
2 / 2
{2}{B}
Belbe's Percher
Creature - Bird
Flying

Belbe's Percher can block only creatures with flying.
2 / 2
{3}{B}{B}
Cateran Enforcer
Creature - Horror Mercenary
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
4 / 3
{4}{B}{B}{B}
Cateran Overlord
Creature - Horror Mercenary
Sacrifice a creature: Regenerate Cateran Overlord.

{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
7 / 5
{1}{W}
Crossbow Infantry
Creature - Human Soldier Archer
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
1 / 1
{3}{W}
Defender en-Vec
Creature - Human Cleric
Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.
2 / 4
{1}{W}
Defiant Falcon
Creature - Rebel Bird
Flying

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1 / 1
{2}{B}
Haunted Crossroads
Enchantment
{B}: Put target creature card from your graveyard on top of your library.
{2}{B}{B}
Highway Robber
Creature - Human Mercenary
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{1}{W}
Inviolability
Enchantment - Aura
Enchant creature

Prevent all damage that would be dealt to enchanted creature.
{2}{B}
Maggot Therapy
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets +2/-2.
{2}{W}
Nightwind Glider
Creature - Human Rebel
Flying, protection from black
2 / 1
{3}{B}
Phyrexian Prowler
Creature - Phyrexian Zombie Mercenary
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
3 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{B}
Primeval Shambler
Creature - Horror Mercenary
{B}: Primeval Shambler gets +1/+1 until end of turn.
3 / 3
{W}
Ramosian Sergeant
Creature - Human Rebel
{3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
1 / 1
--
Rath's Edge
Legendary Land
{T}: Add {C}.

{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
{1}{W}
Seal of Cleansing
Enchantment
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
{3}{B}{B}
Sever Soul
Sorcery
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
{W}{W}
Steadfast Guard
Creature - Human Rebel
Vigilance (Attacking doesn't cause this creature to tap.)
2 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{W}
Topple
Sorcery
Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
{B}
Vendetta
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
{B}{B}
Vicious Hunger
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.

{1}{U}
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
{2}{U}
Balloon Peddler
Creature - Human Spellshaper
{U}, {T}, Discard a card: Target creature gains flying until end of turn.
2 / 2
{3}{B}{B}
Battlefield Percher
Creature - Bird
Flying

Battlefield Percher can block only creatures with flying.

{1}{B}: Battlefield Percher gets +1/+1 until end of turn.
2 / 2
{2}{R}
Blaster Mage
Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target Wall.
2 / 2
{4}{G}
Boa Constrictor
Creature - Snake
{T}: Boa Constrictor gets +3/+3 until end of turn.
3 / 3
{2}{B}
Bog Witch
Creature - Human Spellshaper
{B}, {T}, Discard a card: Add {B}{B}{B}.
1 / 1
{2}{B}
Bog Witch
Creature - Human Spellshaper
{B}, {T}, Discard a card: Add {B}{B}{B}.
1 / 1
{2}{R}
Cavern Crawler
Creature - Insect
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

{R}: Cavern Crawler gets +1/-1 until end of turn.
0 / 3
{3}{U}
Chameleon Spirit
Creature - Illusion Spirit
As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
* / *
{2}{G}
Coiling Woodworm
Creature - Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
* / 1
{1}{U}
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays {1}.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{2}{W}
Fanatical Devotion
Enchantment
Sacrifice a creature: Regenerate target creature.
{1}{G}
Ferocity
Enchantment - Aura
Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
{1}{R}
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
{1}{R}
Flaming Sword
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.
{3}
Flowstone Armor
Artifact
You may choose not to untap Flowstone Armor during your untap step.

{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
{1}{R}
Flowstone Surge
Enchantment
Creatures you control get +1/-1.
{2}{R}
Flowstone Wall
Creature - Wall
Defender (This creature can't attack.)

{R}: Flowstone Wall gets +1/-1 until end of turn.
0 / 6
{2}{R}
Flowstone Wall
Creature - Wall
Defender (This creature can't attack.)

{R}: Flowstone Wall gets +1/-1 until end of turn.
0 / 6
{4}{R}
Gerrard's Irregulars
Creature - Human Soldier
Trample, haste
4 / 2
{G}
Harvest Mage
Creature - Human Spellshaper
{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
1 / 1
{G}
Harvest Mage
Creature - Human Spellshaper
{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
1 / 1
{2}{G}
Horned Troll
Creature - Troll
{G}: Regenerate Horned Troll.
2 / 2
{2}{U}{U}
Jolting Merfolk
Creature - Merfolk
Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Jolting Merfolk: Tap target creature.
2 / 2
{1}{R}
Kyren Glider
Creature - Goblin
Flying

Kyren Glider can't block.
1 / 1
{2}{R}
Kyren Sniper
Creature - Goblin
At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
1 / 1
{5}{R}{R}
Laccolith Titan
Creature - Beast
Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
6 / 6
{R}
Laccolith Whelp
Creature - Beast
Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
1 / 1
{1}{W}
Lashknife
Enchantment - Aura
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Enchant creature

Enchanted creature has first strike.
{2}{W}
Lightbringer
Creature - Kor Rebel
{T}, Sacrifice Lightbringer: Exile target black creature.
2 / 2
{1}{G}{G}
Lure
Enchantment - Aura
Enchant creature

All creatures able to block enchanted creature do so.
{1}{B}
Misshapen Fiend
Creature - Horror Mercenary
Flying
1 / 1
{1}{B}
Misshapen Fiend
Creature - Horror Mercenary
Flying
1 / 1
{W}
Moment of Silence
Instant
Target player skips their next combat phase this turn.
{G}
Mossdog
Creature - Plant Dog
Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
1 / 1
{3}{U}
Oraxid
Creature - Crab Beast
Protection from red
2 / 3
{1}{B}
Parallax Dementia
Enchantment - Aura
Enchant creature

Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Enchanted creature gets +3/+2.

When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
--
Peat Bog
Land
Peat Bog enters the battlefield tapped with two depletion counters on it.

{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
{2}{B}
Phyrexian Driver
Creature - Phyrexian Zombie Mercenary
When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.
1 / 1
{4}{B}
Putrefaction
Enchantment
Whenever a player casts a green or white spell, that player discards a card.
{2}{B}{B}
Rathi Assassin
Creature - Phyrexian Zombie Mercenary Assassin
{1}{B}{B}, {T}: Destroy target tapped nonblack creature.

{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
2 / 2
{3}
Rejuvenation Chamber
Artifact
Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

{T}: You gain 2 life.
{2}{W}
Revered Elder
Creature - Human Cleric
{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
1 / 2
{2}
Rishadan Pawnshop
Artifact
{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
{4}{R}
Rock Badger
Creature - Badger Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
3 / 3
{2}{R}
Rupture
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
{2}{R}
Rupture
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
{1}{W}
Seal of Cleansing
Enchantment
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
{U}
Seal of Removal
Enchantment
Sacrifice Seal of Removal: Return target creature to its owner's hand.
{G}
Seal of Strength
Enchantment
Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
{1}{W}
Silkenfist Fighter
Creature - Kor Soldier
Whenever Silkenfist Fighter becomes blocked, untap it.
1 / 3
{2}{G}
Skyshroud Sentinel
Creature - Elf
When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.
1 / 1
{4}{U}{U}
Sliptide Serpent
Creature - Serpent
{3}{U}: Return Sliptide Serpent to its owner's hand.
4 / 4
{1}{U}
Sneaky Homunculus
Creature - Homunculus Illusion
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
1 / 1
{1}{B}
Specter's Wail
Sorcery
Target player discards a card at random.
{1}{B}
Specter's Wail
Sorcery
Target player discards a card at random.
{2}{G}
Spidersilk Armor
Enchantment
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{2}{U}{U}
Stinging Barrier
Creature - Wall
Defender (This creature can't attack.)

{U}, {T}: Stinging Barrier deals 1 damage to any target.
0 / 4
{2}{B}{B}
Stronghold Discipline
Sorcery
Each player loses 1 life for each creature they control.
{1}{G}
Treetop Bracers
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
{U}
Trickster Mage
Creature - Human Spellshaper
{U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
1 / 1
{3}{B}{B}
Unnatural Hunger
Enchantment - Aura
Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
{2}{R}
Uphill Battle
Enchantment
Creatures played by your opponents enter the battlefield tapped.
{3}{G}
Venomous Dragonfly
Creature - Insect
Flying

Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
1 / 1
{1}{G}
Vine Trellis
Creature - Plant Wall
Defender (This creature can't attack.)

{T}: Add {G}.
0 / 4
{2}{U}
Wandering Eye
Creature - Illusion
Flying

Players play with their hands revealed.
1 / 3