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{2}{G}
Ancestral Mask
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
{2}{G}
Ancestral Mask
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
{2}{R}
Battle Rampart
Creature - Wall
Defender

{T}: Target creature gains haste until end of turn.
1 / 3
{1}{R}
Bola Warrior
Creature - Human Spellshaper Warrior
{R}, {T}, Discard a card: Target creature can't block this turn.
1 / 1
{3}{R}
Cinder Elemental
Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
2 / 2
{3}{R}
Cinder Elemental
Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
2 / 2
{1}{G}
Deepwood Drummer
Creature - Human Spellshaper
{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
1 / 1
{1}{G}
Deepwood Drummer
Creature - Human Spellshaper
{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
1 / 1
{2}{R}
Downhill Charge
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
{2}{R}
Flailing Ogre
Creature - Ogre
{1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

{1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
3 / 3
{R}
Flailing Soldier
Creature - Human Soldier
{1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

{1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
2 / 2
{1}{G}
Fog Patch
Instant
Cast this spell only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)
{2}{G}
Game Preserve
Enchantment
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
{4}{R}
Gerrard's Irregulars
Creature - Human Soldier
Trample, haste
4 / 2
{3}{G}
Giant Caterpillar
Creature - Insect
{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3 / 3
{G}
Groundskeeper
Creature - Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
1 / 1
{2}{G}{G}
Howling Wolf
Creature - Wolf
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2 / 2
{2}{G}
Invigorate
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.
{2}{G}
Invigorate
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.
{R}
Kris Mage
Creature - Human Spellshaper
{R}, {T}, Discard a card: Kris Mage deals 1 damage to any target.
1 / 1
{2}{R}
Laccolith Grunt
Creature - Beast
Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
2 / 2
{2}{G}
Megatherium
Creature - Beast
Trample

When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.
4 / 4
{2}{R}
Mercadia's Downfall
Instant
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
{1}{R}
Mogg Toady
Creature - Goblin
Mogg Toady can't attack unless you control more creatures than defending player.

Mogg Toady can't block unless you control more creatures than attacking player.
2 / 2
{G}
Mossdog
Creature - Plant Dog
Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
1 / 1
{4}
Rackling
Artifact Creature - Phyrexian Construct
At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.
2 / 2
{4}
Rusting Golem
Artifact Creature - Golem
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Rusting Golem's power and toughness are each equal to the number of fade counters on it.
* / *
{G}
Sacred Prey
Creature - Horse
Whenever Sacred Prey becomes blocked, you gain 1 life.
1 / 1
{1}{G}
Saproling Cluster
Enchantment
{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
{R}
Seal of Fire
Enchantment
Sacrifice Seal of Fire: It deals 2 damage to any target.
{2}{G}
Stamina
Enchantment - Aura
Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.
{G}
Stampede Driver
Creature - Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1 / 1
{2}{R}
Thunderclap
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.

Thunderclap deals 3 damage to target creature.
{2}{R}
Thunderclap
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.

Thunderclap deals 3 damage to target creature.
{2}{G}
Tiger Claws
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.
{1}{G}
Treetop Bracers
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
{3}{G}
Vine Dryad
Creature - Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.

Flash

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1 / 3
{2}{R}
War Cadence
Enchantment
{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
{3}{R}
Wild Jhovall
Creature - Cat
3 / 3
{3}{G}{G}
Woodripper
Creature - Beast
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

{1}, Remove a fade counter from Woodripper: Destroy target artifact.
4 / 6

{1}{U}
Buoyancy
Enchantment - Aura
Flash

Enchant creature

Enchanted creature has flying.
{1}{B}
Instigator
Creature - Human Spellshaper
{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.
1 / 1
{3}{B}{B}
Larceny
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
{2}{G}
Skyshroud Sentinel
Creature - Elf
When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.
1 / 1