Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
{2}{R}
Blaster Mage
Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target Wall.
2 /
2
{2}{G}{G}
Blastoderm
Creature - Beast
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
5 /
5
{2}{R}
Fault Riders
Creature - Human Soldier
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
2 /
2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}{G}
Foster
Enchantment
Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
{3}{G}
Giant Caterpillar
Creature - Insect
{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3 /
3
{3}{G}
Giant Caterpillar
Creature - Insect
{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3 /
3
{1}{G}
Jolrael's Favor
Enchantment - Aura
Flash
Enchant creature
{1}{G}: Regenerate enchanted creature.
{2}{R}
Laccolith Grunt
Creature - Beast
Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
2 /
2
{R}
Laccolith Whelp
Creature - Beast
Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
1 /
1
{2}{R}{R}
Lesser Gargadon
Creature - Beast
Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
6 /
4
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{G}
Pygmy Razorback
Creature - Boar
Trample
2 /
1
{2}{R}
Rhystic Lightning
Instant
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
{2}{G}
Rib Cage Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
1 /
4
{G}
Stampede Driver
Creature - Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1 /
1
{G}
Stampede Driver
Creature - Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1 /
1
{2}{G}
Tiger Claws
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
{1}{G}
Treetop Bracers
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
{1}{G}
Vine Trellis
Creature - Plant Wall
Defender (This creature can't attack.)
{T}: Add {G}.
0 /
4
{G}{G}
Vintara Snapper
Creature - Turtle
Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
2 /
2
{G}{G}
Vintara Snapper
Creature - Turtle
Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
2 /
2
{2}{R}
War Cadence
Enchantment
{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
{3}{R}
Warmonger
Creature - Minotaur Monger
{2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3 /
3
{2}{U}
Aether Barrier
Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.
{3}{G}
Calming Verse
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
{2}{G}
Caustic Wasps
Creature - Insect
Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
1 /
1
{2}{R}
Downhill Charge
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
{X}{W}
Excise
Instant
Exile target attacking creature unless its controller pays {X}.
{1}{R}
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
{3}{B}
Flay
Sorcery
Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
{2}{R}
Flowstone Wall
Creature - Wall
Defender (This creature can't attack.)
{R}: Flowstone Wall gets +1/-1 until end of turn.
0 /
6
{1}{R}
Mogg Toady
Creature - Goblin
Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.
2 /
2
{2}{R}{R}
Moggcatcher
Creature - Human Mercenary
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
2 /
2
{1}{B}
Plague Fiend
Creature - Insect
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.
1 /
1
{2}{R}
Rupture
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
{G}
Sacred Prey
Creature - Horse
Whenever Sacred Prey becomes blocked, you gain 1 life.
1 /
1
--
Sandstone Needle
Land
Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
{3}{G}
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
{G}
Skyshroud Ridgeback
Creature - Beast
Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2 /
3
{2}{G}
Squall
Sorcery
Squall deals 2 damage to each creature with flying.
{X}{G}
Thrive
Sorcery
Put a +1/+1 counter on each of X target creatures.
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{3}{G}
Venomous Dragonfly
Creature - Insect
Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
1 /
1
{1}{G}
Wild Might
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
{1}{G}
Wild Might
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.