Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

Select Sideboard Cards

{1}{W}
Ardent Soldier
Creature - Human Soldier
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Vigilance

If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.
1 / 2
{1}{G}{W}
Armadillo Cloak
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.
{1}{G}{W}
Armadillo Cloak
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.
{1}{R}
Breath of Darigaaz
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
{2}{G}{W}
Charging Troll
Creature - Troll
Vigilance

{G}: Regenerate Charging Troll.
3 / 3
{G}
Explosive Growth
Instant
Kicker {5} (You may pay an additional {5} as you cast this spell.)

Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
{1}{G}
Fertile Ground
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{R}{G}
Frenzied Tilling
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{1}{R}{G}
Hunting Kavu
Creature - Kavu
{1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you.
2 / 3
{G}{W}
Llanowar Knight
Creature - Elf Knight
Protection from black
2 / 2
{G}{W}
Llanowar Knight
Creature - Elf Knight
Protection from black
2 / 2
{G}{W}
Llanowar Knight
Creature - Elf Knight
Protection from black
2 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{G}
Pincer Spider
Creature - Spider
Kicker {3} (You may pay an additional {3} as you cast this spell.)

Reach (This creature can block creatures with flying.)

If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.
2 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{G}
Quirion Elves
Creature - Elf Druid
As Quirion Elves enters, choose a color.

{T}: Add {G}.

{T}: Add one mana of the chosen color.
1 / 1
{3}{G}
Quirion Trailblazer
Creature - Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 2
{1}{R}{G}
Raging Kavu
Creature - Kavu
Flash

Haste
3 / 1
{3}{W}
Razorfoot Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)
2 / 2
{4}{G}{W}
Sabertooth Nishoba
Creature - Cat Beast Warrior
Trample, protection from blue and from red
5 / 5
{4}{G}
Serpentine Kavu
Creature - Kavu
{R}: Serpentine Kavu gains haste until end of turn.
4 / 4
{2}{W}
Shackles
Enchantment - Aura
Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

{W}: Return Shackles to its owner's hand.
{2}{W}
Shackles
Enchantment - Aura
Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

{W}: Return Shackles to its owner's hand.
--
Tinder Farm
Land
Tinder Farm enters the battlefield tapped.

{T}: Add {G}.

{T}, Sacrifice Tinder Farm: Add {R}{W}.
{4}{G}{G}
Verdeloth the Ancient
Legendary Creature - Treefolk
Kicker {X} (You may pay an additional {X} as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.
4 / 7

{1}{G}
Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.

Draw a card.
{R}
Crown of Flames
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.

{R}: Return Crown of Flames to its owner's hand.
{B}
Duskwalker
Creature - Human Minion
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)

If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
1 / 1
{2}{R}
Kavu Aggressor
Creature - Kavu
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Kavu Aggressor can't block.

If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.
3 / 2
{1}{R}
Lightning Dart
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
{1}{R}
Lightning Dart
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
{2}{G}
Llanowar Vanguard
Creature - Dryad
{T}: Llanowar Vanguard gets +0/+4 until end of turn.
1 / 1
{1}{U}
Mana Maze
Enchantment
Players can't cast spells that share a color with the spell most recently cast this turn.
{1}{W}
Obsidian Acolyte
Creature - Human Cleric
Protection from black

{W}: Target creature gains protection from black until end of turn.
1 / 1
{1}{G}
Quirion Sentinel
Creature - Elf Druid
When Quirion Sentinel enters the battlefield, add one mana of any color.
2 / 1
{3}{W}
Rampant Elephant
Creature - Elephant
{G}: Target creature blocks Rampant Elephant this turn if able.
2 / 2
{2}{B}
Recover
Sorcery
Return target creature card from your graveyard to your hand.

Draw a card.
{U}
Stormscape Apprentice
Creature - Human Wizard
{W}, {T}: Tap target creature.

{B}, {T}: Target player loses 1 life.
1 / 1
{1}{R}
Stun
Instant
Target creature can't block this turn.

Draw a card.
{2}{B}
Tainted Well
Enchantment - Aura
Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.
{3}
Tigereye Cameo
Artifact
{T}: Add {G} or {W}.
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{4}{B}{B}
Twilight's Call
Sorcery
You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.
{2}{R}
Viashino Grappler
Creature - Viashino
{G}: Viashino Grappler gains trample until end of turn.
3 / 1
{1}{U}
Vodalian Hypnotist
Creature - Merfolk Wizard
{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
1 / 1
{2}{R}
Zap
Instant
Zap deals 1 damage to any target.

Draw a card.