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{1}{U}
Aether Burst
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
{3}{U}
Aven Fisher
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.
2 / 2
{3}{U}
Aven Fisher
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.
2 / 2
{2}{U}{U}
Aven Smokeweaver
Creature - Bird Soldier
Flying, protection from red
2 / 3
{3}{U}{U}
Aven Windreader
Creature - Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)

{1}{U}: Target player reveals the top card of their library.
3 / 3
{3}{U}{U}
Balshan Griffin
Creature - Griffin
Flying

{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
3 / 2
{G}{G}{G}
Chlorophant
Creature - Elemental
At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold -- As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
1 / 1
{4}{G}{G}
Crashing Centaur
Creature - Centaur
{G}, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold -- As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
3 / 4
{G}
Diligent Farmhand
Creature - Human Druid
{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1 / 1
{G}
Diligent Farmhand
Creature - Human Druid
{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{G}
Krosan Avenger
Creature - Human Druid
Trample

Threshold -- {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
3 / 1
{3}{G}
Nantuko Disciple
Creature - Insect Druid
{G}, {T}: Target creature gets +2/+2 until end of turn.
2 / 2
{1}{U}
Predict
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
{1}{U}
Psionic Gift
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to any target."
{1}{U}
Psionic Gift
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to any target."
{3}{U}
Repel
Instant
Put target creature on top of its owner's library.
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{1}{U}
Standstill
Enchantment
When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
{2}{U}
Think Tank
Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
--
Timberland Ruins
Land
Timberland Ruins enters the battlefield tapped.

{T}: Add {G}.

{T}, Sacrifice Timberland Ruins: Add one mana of any color.
{2}{U}{U}
Treetop Sentinel
Creature - Bird Soldier
Flying, protection from green
2 / 3
{4}{U}{U}
Upheaval
Sorcery
Return all permanents to their owners' hands.
{1}{G}
Werebear
Creature - Human Bear Druid
{T}: Add {G}.

Threshold -- Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
1 / 1
{1}{G}
Wild Mongrel
Creature - Dog
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
2 / 2

{U}
Aboshan's Desire
Enchantment - Aura
Enchant creature

Enchanted creature has flying.

Threshold -- Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)
{1}{U}
Aura Graft
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
{2}{U}
Balshan Beguiler
Creature - Human Wizard
Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1 / 1
{1}{W}{W}
Cantivore
Creature - Lhurgoyf
Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
* / *
{2}{G}
Cartographer
Creature - Human
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
2 / 2
{1}
Darkwater Egg
Artifact
{2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{2}{W}
Embolden
Instant
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{U}
Escape Artist
Creature - Human Wizard
Escape Artist can't be blocked.

{U}, Discard a card: Return Escape Artist to its owner's hand.
1 / 1
{3}{U}{U}
Fervent Denial
Instant
Counter target spell.

Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{G}{G}
Leaf Dancer
Creature - Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2 / 2
{W}
Mystic Penitent
Creature - Human Nomad Mystic
Vigilance

Threshold -- As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
1 / 1
{U}{U}{U}
Patron Wizard
Creature - Human Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
2 / 2
{U}
Peek
Instant
Look at target player's hand.

Draw a card.
{R}
Reckless Charge
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{U}
Rites of Refusal
Instant
Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
{W}
Sacred Rites
Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
{U}
Thought Nibbler
Creature - Beast
Flying

Your maximum hand size is reduced by two.
1 / 1
{B}
Tombfire
Sorcery
Target player exiles all cards with flashback from their graveyard.
{3}{U}
Touch of Invisibility
Sorcery
Target creature can't be blocked this turn.

Draw a card.
{3}{U}
Touch of Invisibility
Sorcery
Target creature can't be blocked this turn.

Draw a card.