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Select Main Deck Cards

{1}{W}
Angelic Wall
Creature - Wall
Defender (This creature can't attack.)

Flying
0 / 4
{3}{W}
Aven Cloudchaser
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.
2 / 2
{1}{R}
Battle Strain
Enchantment
Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
--
Cephalid Coliseum
Land
{T}: Add {U}. Cephalid Coliseum deals 1 damage to you.

Threshold -- {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
{1}{U}
Cephalid Scout
Creature - Cephalid Wizard Scout
Flying

{2}{U}, Sacrifice a land: Draw a card.
1 / 1
{2}{U}{U}
Chamber of Manipulation
Enchantment - Aura
Enchant land

Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
{1}{U}
Immobilizing Ink
Enchantment - Aura
Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "{1}, Discard a card: Untap this creature."
{1}{W}
Mystic Visionary
Creature - Human Nomad Mystic
Threshold -- Mystic Visionary has flying as long as seven or more cards are in your graveyard.
2 / 1
{2}{W}
Nomad Decoy
Creature - Human Nomad
{W}, {T}: Tap target creature.

Threshold -- {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard.
1 / 2
{3}{U}
Repel
Instant
Put target creature on top of its owner's library.
{X}{U}
Syncopate
Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{2}{W}
Tattoo Ward
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.
{W}
Tireless Tribe
Creature - Human Nomad
Discard a card: Tireless Tribe gets +0/+4 until end of turn.
1 / 1
{W}
Tireless Tribe
Creature - Human Nomad
Discard a card: Tireless Tribe gets +0/+4 until end of turn.
1 / 1
{1}{R}
Tremble
Sorcery
Each player sacrifices a land.