When Accursed Centaur enters the battlefield, sacrifice a creature.
2 /
2
{2}{R}
Aggravated Assault
Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
{R}
Brightstone Ritual
Instant
Add {R} for each Goblin on the battlefield.
{3}{U}
Choking Tethers
Instant
Tap up to four target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
{B}
Entrails Feaster
Creature - Zombie Cat
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
1 /
1
{4}{R}
Goblin Machinist
Creature - Goblin
{2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.
0 /
5
{R}
Goblin Taskmaster
Creature - Goblin
{1}{R}: Target Goblin creature gets +1/+0 until end of turn.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
1
{R}
Goblin Taskmaster
Creature - Goblin
{1}{R}: Target Goblin creature gets +1/+0 until end of turn.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
1
{3}{W}
Gravel Slinger
Creature - Human Soldier
{T}: Gravel Slinger deals 1 damage to target attacking or blocking creature.
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
3
{3}{R}
Lay Waste
Sorcery
Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
{3}{R}{R}
Pinpoint Avalanche
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
{1}{B}
Shepherd of Rot
Creature - Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield.
1 /
1
{2}{R}
Threaten
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)