{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
{2}
Alpha Myr
Artifact Creature - Myr
2 /
1
{2}{W}{W}
Altar's Light
Instant
Exile target artifact or enchantment.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{U}
Annul
Instant
Counter target artifact or enchantment spell.
{4}
Arcbound Hybrid
Artifact Creature - Beast
Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{4}
Arcbound Hybrid
Artifact Creature - Beast
Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 /
0
{2}{W}
Arrest
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{2}{W}
Arrest
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{6}
Auriok Siege Sled
Artifact Creature - Juggernaut
{1}: Target artifact creature blocks Auriok Siege Sled this turn if able.
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
{4}
Drill-Skimmer
Artifact Creature - Thopter
Flying
Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)
2 /
1
{1}{R}
Echoing Ruin
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{3}
Fireshrieker
Artifact - Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{1}{W}
Leonin Den-Guard
Creature - Cat Soldier
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
1 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{7}
Myr Enforcer
Artifact Creature - Myr
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
4 /
4
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{U}{U}
Pulse of the Grid
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
{6}{U}
Quicksilver Behemoth
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
4 /
5
{1}{W}
Raise the Alarm
Instant
Create two 1/1 white Soldier creature tokens.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{1}
Steel Wall
Artifact Creature - Wall
Defender (This creature can't attack.)
0 /
4
{3}{W}
Taj-Nar Swordsmith
Creature - Cat Soldier
When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
2 /
3
{3}
Wizard Replica
Artifact Creature - Wizard
Flying
{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.
1 /
3
{3}{B}{B}
Aether Snap
Sorcery
Remove all counters from all permanents and exile all tokens.
{1}{W}
Auriok Steelshaper
Creature - Human Soldier
Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
1 /
1
{4}
Dross Scorpion
Artifact Creature - Scorpion
Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.
3 /
1
{1}{W}
Echoing Calm
Instant
Destroy target enchantment and all other enchantments with the same name as that enchantment.