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Select Main Deck Cards

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Ancient Den
Artifact Land
{T}: Add {W}.
{W}
Auriok Transfixer
Creature - Human Scout
{W}, {T}: Tap target artifact.
1 / 1
{W}
Auriok Transfixer
Creature - Human Scout
{W}, {T}: Tap target artifact.
1 / 1
{W}
Awe Strike
Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
{3}
Cathodion
Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
3 / 3
{4}{R}
Forge Armor
Instant
As an additional cost to cast this spell, sacrifice an artifact.

Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
{4}
Hematite Golem
Artifact Creature - Golem
{1}{R}: Hematite Golem gets +2/+0 until end of turn.
1 / 4
{4}
Hematite Golem
Artifact Creature - Golem
{1}{R}: Hematite Golem gets +2/+0 until end of turn.
1 / 4
{1}{U}
Inertia Bubble
Enchantment - Aura
Enchant artifact

Enchanted artifact doesn't untap during its controller's untap step.
{2}{R}
Krark-Clan Grunt
Creature - Goblin Warrior
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
2 / 2
{W}
Leonin Elder
Creature - Cat Cleric
Whenever an artifact enters the battlefield, you may gain 1 life.
1 / 1
{W}{W}
Leonin Skyhunter
Creature - Cat Knight
Flying
2 / 2
{2}{U}
Lumengrid Sentinel
Creature - Human Wizard
Flying

Whenever an artifact enters the battlefield under your control, you may tap target permanent.
1 / 2
{3}{B}
Moriok Scavenger
Creature - Human Rogue
When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.
2 / 3
{5}
Myr Prototype
Artifact Creature - Myr
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.

Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.
2 / 2
{2}{B}
Necrogen Mists
Enchantment
At the beginning of each player's upkeep, that player discards a card.
{1}
Neurok Hoversail
Artifact - Equipment
Equipped creature has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Omega Myr
Artifact Creature - Myr
1 / 2
{1}
Pyrite Spellbomb
Artifact
{R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.

{1}, Sacrifice Pyrite Spellbomb: Draw a card.
{1}{W}
Razor Barrier
Instant
Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
{4}{R}{R}
Rustmouth Ogre
Creature - Ogre
Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.
5 / 4
{4}
Rustspore Ram
Artifact Creature - Sheep
When Rustspore Ram enters the battlefield, destroy target Equipment.
1 / 3
{3}
Soldier Replica
Artifact Creature - Soldier
{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
1 / 3
{3}
Spellweaver Helix
Artifact
Imprint -- When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
{3}{W}
Sphere of Purity
Enchantment
If an artifact would deal damage to you, prevent 1 of that damage.
--
Stalking Stones
Land
{T}: Add {C}.

{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
{2}{W}
Tempest of Light
Instant
Destroy all enchantments.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{3}
Yotian Soldier
Artifact Creature - Soldier
Vigilance
1 / 4