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{4}
Arcbound Hybrid
Artifact Creature - Beast
Haste

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{W}
Auriok Transfixer
Creature - Human Scout
{W}, {T}: Tap target artifact.
1 / 1
{5}
Clockwork Vorrac
Artifact Creature - Boar Beast
Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

{T}: Put a +1/+1 counter on Clockwork Vorrac.
0 / 0
{4}
Cobalt Golem
Artifact Creature - Golem
{1}{U}: Cobalt Golem gains flying until end of turn.
2 / 3
{2}
Darksteel Pendant
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

{1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{R}
Echoing Ruin
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
{6}
Goblin Dirigible
Artifact Creature - Construct
Flying

Goblin Dirigible doesn't untap during your untap step.

At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible.
4 / 4
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
{5}
Heliophial
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
{1}
Leonin Bola
Artifact - Equipment
Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature."

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Leonin Scimitar
Artifact - Equipment
Equipped creature gets +1/+1.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{4}{U}{U}
Looming Hoverguard
Creature - Drone
Flying

When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.
3 / 3
{3}{W}{W}
Loxodon Mystic
Creature - Elephant Cleric
{W}, {T}: Tap target creature.
3 / 3
{4}
Myr Quadropod
Artifact Creature - Myr
{3}: Switch Myr Quadropod's power and toughness until end of turn.
1 / 4
{2}{U}
Neurok Spy
Creature - Human Rogue
Neurok Spy can't be blocked as long as defending player controls an artifact.
2 / 2
{2}
Pentad Prism
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Pentad Prism: Add one mana of any color.
{6}{U}
Quicksilver Behemoth
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
4 / 5
{6}{U}
Quicksilver Behemoth
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
4 / 5
{U}
Serum Visions
Sorcery
Draw a card. Scry 2.
{4}{W}{W}
Solar Tide
Sorcery
Choose one --

• Destroy all creatures with power 2 or less.

• Destroy all creatures with power 3 or greater.

Entwine--Sacrifice two lands. (Choose both if you pay the entwine cost.)
{3}
Soldier Replica
Artifact Creature - Soldier
{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
1 / 3
{3}
Thermal Navigator
Artifact Creature - Construct
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
2 / 2
{1}{U}
Thought Courier
Creature - Human Wizard
{T}: Draw a card, then discard a card.
1 / 1
{1}{U}
Thought Courier
Creature - Human Wizard
{T}: Draw a card, then discard a card.
1 / 1
{1}{U}
Vedalken Engineer
Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 / 1

{7}{U}{U}
Bringer of the Blue Dawn
Creature - Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.
5 / 5
{3}{B}
Desecration Elemental
Creature - Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.
8 / 8
{2}{U}
Disruption Aura
Enchantment - Aura
Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
{2}{B}
Dross Prowler
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2 / 1
{1}{U}
Early Frost
Instant
Tap up to three target lands.
{2}{U}
Eyes of the Watcher
Enchantment
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{1}{B}
Hunger of the Nim
Sorcery
Target creature gets +1/+0 until end of turn for each artifact you control.
{R}
Inflame
Instant
Inflame deals 2 damage to each creature dealt damage this turn.
{5}{U}
Into Thin Air
Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Return target artifact to its owner's hand.
{2}{R}
Ion Storm
Enchantment
{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.
{1}{U}{U}
Machinate
Instant
Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
{6}
Malachite Golem
Artifact Creature - Golem
{1}{G}: Malachite Golem gains trample until end of turn.
5 / 3
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
{1}
Myr Moonvessel
Artifact Creature - Myr
When Myr Moonvessel dies, add {C}.
1 / 1
{4}{R}{R}
Reversal of Fortune
Sorcery
Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
{4}
Rust Elemental
Artifact Creature - Elemental
Flying

At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
4 / 4
{2}{R}
Unforge
Instant
Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
{4}
Ur-Golem's Eye
Artifact
{T}: Add {C}{C}.
{4}
Voltaic Construct
Artifact Creature - Golem Construct
{2}: Untap target artifact creature.
2 / 2
{4}{U}
Wanderguard Sentry
Creature - Drone
When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
3 / 3