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{2}{B}{B}
Befoul
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
{2}{B}
Deathmask Nezumi
Creature - Rat Shaman
As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
2 / 2
{1}{G}
Dripping-Tongue Zubera
Creature - Zubera Spirit
When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
1 / 2
{2}{G}
Elder Pine of Jukai
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
2 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}{G}
Gnarled Mass
Creature - Spirit
3 / 3
{2}{B}{B}
Hideous Laughter
Instant - Arcane
All creatures get -2/-2 until end of turn.

Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{G}
Humble Budoka
Creature - Human Monk
Shroud (This creature can't be the target of spells or abilities.)
2 / 2
{2}{G}
Inner Calm, Outer Strength
Instant - Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
{B}{B}
Kiku's Shadow
Sorcery
Target creature deals damage to itself equal to its power.
{G}
Kodama's Might
Instant - Arcane
Target creature gets +2/+2 until end of turn.

Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{B}
Kuro's Taken
Creature - Rat Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

{1}{B}: Regenerate Kuro's Taken.
1 / 1
{1}{G}
Matsu-Tribe Sniper
Creature - Snake Warrior Archer
{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1 / 1
{5}{G}
Moss Kami
Creature - Spirit
Trample
5 / 5
{4}{G}{G}
Nightsoil Kami
Creature - Spirit
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
6 / 4
{4}{G}
Okina Nightwatch
Creature - Human Monk
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
4 / 3
{5}{B}
Pull Under
Instant - Arcane
Target creature gets -5/-5 until end of turn.
{2}{G}
Roar of Jukai
Instant - Arcane
If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane--An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{3}{G}
Sakura-Tribe Springcaller
Creature - Snake Shaman
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
2 / 4
{3}{G}
Sakura-Tribe Springcaller
Creature - Snake Shaman
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
2 / 4
{1}{B}
Skullsnatcher
Creature - Rat Ninja
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
2 / 1
{X}{B}
Stir the Grave
Sorcery
Return target creature card with mana value X or less from your graveyard to the battlefield.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
Takenuma Bleeder
Creature - Ogre Shaman
Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
3 / 3

{1}{R}
Akki Blizzard-Herder
Creature - Goblin Shaman
When Akki Blizzard-Herder dies, each player sacrifices a land.
1 / 1
{1}
Blinding Powder
Artifact - Equipment
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{U}
Consuming Vortex
Instant - Arcane
Return target creature to its owner's hand.

Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{U}
Dampen Thought
Instant - Arcane
Target player mills four cards.

Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{G}
Dense Canopy
Enchantment
Creatures with flying can block only creatures with flying.
{U}{U}
Eye of Nowhere
Sorcery - Arcane
Return target permanent to its owner's hand.
{4}{G}
Fiddlehead Kami
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
3 / 3
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
{1}{W}{W}
Hold the Line
Instant
Blocking creatures get +7/+7 until end of turn.
{3}{R}
Inner Fire
Sorcery
Add {R} for each card in your hand.
{G}
Jukai Messenger
Creature - Human Monk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1 / 1
{2}{G}{G}
Matsu-Tribe Birdstalker
Creature - Snake Warrior Archer
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
2 / 2
{2}{U}{U}
Mystic Restraints
Enchantment - Aura
Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.
{B}
Psychic Spear
Sorcery
Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
{4}{U}
Quillmane Baku
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.

{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.
3 / 3
{4}{U}
Ribbons of the Reikai
Sorcery - Arcane
Draw a card for each Spirit you control.
{4}{U}
Ribbons of the Reikai
Sorcery - Arcane
Draw a card for each Spirit you control.
{G}
Sakura-Tribe Scout
Creature - Snake Shaman Scout
{T}: You may put a land card from your hand onto the battlefield.
1 / 1
{2}{G}{G}
Seed the Land
Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
{4}{B}
Shinen of Fear's Chill
Creature - Spirit
Shinen of Fear's Chill can't block.

Channel -- {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn.
3 / 2
{1}{U}
Squelch
Instant
Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.
{1}{G}
Time of Need
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{1}{U}
Veil of Secrecy
Instant - Arcane
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Splice onto Arcane--Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)