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{3}{U}{U}
Aven Windreader
Creature - Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)

{1}{U}: Target player reveals the top card of their library.
3 / 3
{U}{U}
Boomerang
Instant
Return target permanent to its owner's hand.
{3}
Bottle Gnomes
Artifact Creature - Gnome
Sacrifice Bottle Gnomes: You gain 3 life.
1 / 3
{2}{B}
Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{B}
Festering Goblin
Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
1 / 1
{B}
Festering Goblin
Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
1 / 1
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{2}{B}{B}
Highway Robber
Creature - Human Mercenary
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{B}{B}
Highway Robber
Creature - Human Mercenary
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{U}
Horned Turtle
Creature - Turtle
1 / 4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Mana Leak
Instant
Counter target spell unless its controller pays {3}.
{1}{U}
Mana Leak
Instant
Counter target spell unless its controller pays {3}.
{7}{B}{B}
Plague Wind
Sorcery
Destroy all creatures you don't control. They can't be regenerated.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{3}{U}
Sage Aven
Creature - Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.
1 / 3
{U}
Sleight of Hand
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
{1}{U}
Storm Crow
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{U}{U}
Tidings
Sorcery
Draw four cards.
{4}{U}
Wanderguard Sentry
Creature - Drone
When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
3 / 3
{3}{B}
Zombify
Sorcery
Return target creature card from your graveyard to the battlefield.

{3}{R}
Anaba Shaman
Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
2 / 2
{2}
Angel's Feather
Artifact
Whenever a player casts a white spell, you may gain 1 life.
{2}{U}{U}
Annex
Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.
{2}{U}
Baleful Stare
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
{3}{W}
Blessed Orator
Creature - Human Cleric
Other creatures you control get +0/+1.
1 / 4
{2}{U}
Crafty Pathmage
Creature - Human Wizard
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{R}
Firebreathing
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.
{1}{R}
Goblin Brigand
Creature - Goblin Warrior
Goblin Brigand attacks each combat if able.
2 / 2
{W}
Holy Day
Instant
Prevent all combat damage that would be dealt this turn.
{1}{U}
Lumengrid Warden
Creature - Human Wizard
1 / 3
{1}{U}
Lumengrid Warden
Creature - Human Wizard
1 / 3
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{2}{B}{B}
Persecute
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
{B}
Plague Beetle
Creature - Insect
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1 / 1
{2}{B}
Scathe Zombies
Creature - Zombie
2 / 2
{U}
Sea's Claim
Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.
{3}{B}{B}
Soul Feast
Sorcery
Target player loses 4 life and you gain 4 life.
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.