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{3}{W}
Absolver Thrull
Creature - Thrull Cleric
Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
2 / 3
{3}{B}{B}
Brainspoil
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{2}{U}
Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
--
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.
{3}{B}
Dimir House Guard
Creature - Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate Dimir House Guard.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2 / 3
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{1}{U}
Drake Familiar
Creature - Drake
Flying

When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
2 / 1
{5}{U}
Ethereal Usher
Creature - Spirit
{U}, {T}: Target creature can't be blocked this turn.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2 / 3
{5}{B}
Exhumer Thrull
Creature - Thrull
Haunt (When this creature dies, exile it haunting target creature.)

When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
3 / 3
{3}{W}
Faith's Fetters
Enchantment - Aura
Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
{1}{U}{U}
Halcyon Glaze
Enchantment
Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
{5}{W}
Harrier Griffin
Creature - Griffin
Flying

At the beginning of your upkeep, tap target creature.
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{B}{B}
Keening Banshee
Creature - Spirit
Flying

When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
2 / 2
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
{2}{B}
Necromancer's Magemark
Enchantment - Aura
Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.
{3}{B}
Ostiary Thrull
Creature - Thrull
{W}, {T}: Tap target creature.
2 / 2
{1}{W}{B}
Pillory of the Sleepless
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
{1}{W}{B}
Pillory of the Sleepless
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{B}
Roofstalker Wight
Creature - Zombie
{1}{U}: Roofstalker Wight gains flying until end of turn.
2 / 1
{3}{U}
Snapping Drake
Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
3 / 2
{3}{B}
Strands of Undeath
Enchantment - Aura
Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

{B}: Regenerate enchanted creature.
{1}{U}
Surveilling Sprite
Creature - Faerie Rogue
Flying

When Surveilling Sprite dies, you may draw a card.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{4}{U}
Tattered Drake
Creature - Zombie Drake
Flying

{B}: Regenerate Tattered Drake.
2 / 2
{B}
Thoughtpicker Witch
Creature - Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
1 / 1

{4}{R}
Barbarian Riftcutter
Creature - Human Barbarian
{R}, Sacrifice Barbarian Riftcutter: Destroy target land.
3 / 3
{W}{B}
Castigate
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
{6}{W}{W}
Chant of Vitu-Ghazi
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
{3}
Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
{B}
Cry of Contrition
Sorcery
Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Cry of Contrition haunts dies, target player discards a card.
{4}{W}
Dromad Purebred
Creature - Camel Beast
Whenever Dromad Purebred is dealt damage, you gain 1 life.
1 / 5
{4}{G}{G}
Dryad's Caress
Instant
You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
{3}{U}
Flight of Fancy
Enchantment - Aura
Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.
{3}{U}
Flight of Fancy
Enchantment - Aura
Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.
{4}{G}
Golgari Grave-Troll
Creature - Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.

Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0 / 0
{U}
Grayscaled Gharial
Creature - Crocodile
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
1 / 1
{2}{U}{U}
Induce Paranoia
Instant
Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
{R}{G}{W}{U}
Ink-Treader Nephilim
Creature - Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
3 / 3
{U}{R}
Leap of Flame
Instant
Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature gets +1/+0 and gains flying and first strike until end of turn.
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{2}{B}{B}
Necromantic Thirst
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
{1}{U}
Peel from Reality
Instant
Return target creature you control and target creature you don't control to their owners' hands.
{3}{W}
Sinstriker's Will
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
{1}{W}
Suppression Field
Enchantment
Activated abilities cost {2} more to activate unless they're mana abilities.
{1}{U}
Train of Thought
Sorcery
Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)

Draw a card.
{2}{W}
Withstand
Instant
Prevent the next 3 damage that would be dealt to any target this turn.

Draw a card.