Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{1}{W}
Abeyance
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.

Draw a card.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
{1}
Aether Spellbomb
Artifact
{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

{1}, Sacrifice Aether Spellbomb: Draw a card.
{1}
Altar of the Brood
Artifact
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{W}
Angel's Grace
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{3}{U}
Arcum Dagsson
Legendary Creature - Human Artificer
{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
2 / 2
{W}
Authority of the Consuls
Enchantment
Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
--
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{U}.
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{3}
Basalt Monolith
Artifact
Basalt Monolith doesn't untap during your untap step.

{T}: Add {C}{C}{C}.

{3}: Untap Basalt Monolith.
--
Caves of Koilos
Land
{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{1}{W}{W}
Celestial Dawn
Enchantment
Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
--
Command Beacon
Land
{T}: Add {C}.

{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{U}{U}
Counterspell
Instant
Counter target spell.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{B}
Disciple of the Vault
Creature - Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
1 / 1
{U}
Dispel
Instant
Counter target instant spell.
{W}{U}
Dovin's Veto
Instant
This spell can't be countered.

Counter target noncreature spell.
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
{1}{W}
Drannith Magistrate
Creature - Human Wizard
Your opponents can't cast spells from anywhere other than their hands.
1 / 3
--
Dromar's Cavern
Land - Lair
When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {W}, {U}, or {B}.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{1}{W}
Ethersworn Canonist
Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
2 / 2
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Forsaken City
Land
Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

{T}: Add one mana of any color.
{U/P}
Gitaxian Probe
Sorcery
({U/P} can be paid with either {U} or 2 life.)

Look at target player's hand.

Draw a card.
--
Glimmervoid
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

{T}: Add one mana of any color.
{2}{W}{U}
Grand Arbiter Augustin IV
Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast.

Blue spells you cast cost {1} less to cast.

Spells your opponents cast cost {1} more to cast.
2 / 3
--
Halimar Depths
Land
Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

{T}: Add {U}.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}
Isochron Scepter
Artifact
Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.

{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
{6}
Knowledge Pool
Artifact
Imprint -- When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library.

Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
{W}{U}
Lavinia, Azorius Renegade
Legendary Creature - Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
2 / 2
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{U}{B}
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 / 2
{1}{U}
Memory Lapse
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
{1}{U}{U}
Mirrormade
Enchantment
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
--
Mistvault Bridge
Artifact Land
Mistvault Bridge enters the battlefield tapped.

Indestructible

{T}: Add {U} or {B}.
{1}{U}{U}
Muzzio, Visionary Architect
Legendary Creature - Human Artificer
{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
1 / 3
{1}{U}{U}
Narset, Parter of Veils
Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
L: 5
{1}{U}
Negate
Instant
Counter target noncreature spell.
{6}
Omen Machine
Artifact
Players can't draw cards.

At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
--
Orzhov Basilica
Land
Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{B}.
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 / 2
{2}{U}
Paradox Haze
Enchantment - Aura
Enchant player

At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{3}{U/P}
Phyrexian Metamorph
Artifact Creature - Phyrexian Shapeshifter
({U/P} can be paid with either {U} or 2 life.)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
0 / 0
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{7}
Platinum Angel
Artifact Creature - Angel
Flying

You can't lose the game and your opponents can't win the game.
4 / 4
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{1}{B}
Psychomancer
Artifact Creature - Necron Wizard
Flying

Harbinger of Despair -- Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
1 / 1
--
Razortide Bridge
Artifact Land
Razortide Bridge enters the battlefield tapped.

Indestructible

{T}: Add {W} or {U}.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
--
Roadside Reliquary
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
{3}
Scrap Trawler
Artifact Creature - Construct
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
3 / 2
{3}
Sculpting Steel
Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
{2}{W}{U}{B}
Sen Triplets
Legendary Artifact Creature - Human Wizard
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
3 / 3
{3}{W}{U}{B}
Sharuum the Hegemon
Legendary Artifact Creature - Sphinx
Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
5 / 5
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.

{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
{W}
Silence
Instant
Your opponents can't cast spells this turn.
{3}{W}
Smothering Tithe
Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{U}
Snap
Instant
Return target creature to its owner's hand. Untap up to two lands.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{2}
Spellskite
Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
0 / 4
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
{U}
Spy Network
Instant
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
{1}{U}
Stasis
Enchantment
Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
{3}
Static Orb
Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
{1}{W}{W}{U}
Supreme Verdict
Sorcery
This spell can't be countered.

Destroy all creatures.
{4}
Teferi's Puzzle Box
Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
{3}{U}{U}
Tezzeret, Artifice Master
Legendary Planeswalker - Tezzeret
+1: Create a 1/1 colorless Thopter artifact creature token with flying.

0: Draw a card. If you control three or more artifacts, draw two cards instead.

-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
L: 5
{2}{U}
Thirst for Knowledge
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
{6}
Thopter Assembly
Artifact Creature - Thopter
Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5 / 5
{U}{B}
Time Sieve
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{2}{U}
Treasure Mage
Creature - Human Wizard
When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
2 / 2
{2}{U}
Trophy Mage
Creature - Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 / 2
{4}
Uba Mask
Artifact
If a player would draw a card, that player exiles that card face up instead.

Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn.
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
{1}{W}{U}
Vega, the Watcher
Legendary Creature - Bird Spirit
Flying

Whenever you cast a spell from anywhere other than your hand, draw a card.
2 / 2
{1}{W}{B}
Vindicate
Sorcery
Destroy target permanent.
{2}
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
{1}{B}
Wishclaw Talisman
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.