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{G}
Adventurous Impulse
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{3}{B}
Aetherborn Marauder
Creature - Aetherborn Rogue
Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
2 / 2
{G}{G}
Avatar of the Resolute
Creature - Avatar
Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
3 / 2
{2}{G}{G}
Bloodspore Thrinax
Creature - Lizard
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
2 / 2
{1}{G}
Bonds of Mortality
Enchantment
When Bonds of Mortality enters the battlefield, draw a card.

{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
{2}{G}
Borderland Ranger
Creature - Human Scout Ranger
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2 / 2
{2}{G}{G}
Bramblecrush
Sorcery
Destroy target noncreature permanent.
{4}{G}
Changeling Titan
Creature - Shapeshifter
Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
7 / 7
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{G}
Dawnstrider
Creature - Dryad Spellshaper
{G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.
1 / 1
{2}{B}
Deathbloom Thallid
Creature - Fungus
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
3 / 2
{2}{G}
Elder of Laurels
Creature - Human Advisor
{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
2 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{B}
Fungal Infection
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
{1}{G}
Fungal Plots
Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.

Sacrifice two Saprolings: You gain 2 life and draw a card.
{5}{B}{G}
Garruk, Apex Predator
Legendary Planeswalker - Garruk
+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

-3: Destroy target creature. You gain life equal to its toughness.

-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
L: 5
{3}{G}{G}
Gigantiform
Enchantment - Aura
Kicker {4}

Enchant creature

Enchanted creature has base power and toughness 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
{2}{B}
Gloom
Enchantment
White spells cost {3} more to cast.

Activated abilities of white enchantments cost {3} more to activate.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{1}{G}
Heart Warden
Creature - Elf Druid
{T}: Add {G}.

{2}, Sacrifice Heart Warden: Draw a card.
1 / 1
{X}{G}
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
{2}{B}{B}
Insatiable Harpy
Creature - Harpy
Flying, lifelink
2 / 2
{G}
Insist
Sorcery
The next creature spell you cast this turn can't be countered.

Draw a card.
{3}{G}
Ivy Lane Denizen
Creature - Elf Warrior
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
2 / 3
{1}{G}
Jade Mage
Creature - Human Shaman
{2}{G}: Create a 1/1 green Saproling creature token.
2 / 1
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{1}{G}
Karametra's Favor
Enchantment - Aura
Enchant creature

When Karametra's Favor enters the battlefield, draw a card.

Enchanted creature has "{T}: Add one mana of any color."
{1}{B}
Kitesail Freebooter
Creature - Human Pirate
Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
1 / 2
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{1}{G}{G}
Lure
Enchantment - Aura
Enchant creature

All creatures able to block enchanted creature do so.
{2}{B}
Malakir Familiar
Creature - Bat
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
2 / 1
{2}{B}
Mischievous Poltergeist
Creature - Spirit
Flying

Pay 1 life: Regenerate Mischievous Poltergeist.
1 / 1
{X}{G}
Molder
Instant
Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
{4}{G}{G}{G}
Moldgraf Monstrosity
Creature - Insect
Trample

When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
8 / 8
{3}{G}{G}
Mycoloth
Creature - Fungus
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
4 / 4
{2}{G}
Nantuko Mentor
Creature - Insect Druid
{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
1 / 1
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{4}{G}{G}
Nemata, Grove Guardian
Legendary Creature - Treefolk
{2}{G}: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
4 / 5
{G}
Oxidize
Instant
Destroy target artifact. It can't be regenerated.
{1}{G}
Pierce the Sky
Instant
Pierce the Sky deals 7 damage to target creature with flying.
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{3}{G}
Ranger's Path
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
{3}{B}{B}{B}
Reaper from the Abyss
Creature - Demon
Flying

Morbid -- At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
6 / 6
{1}{G}
Regeneration
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{3}{G}{G}
Restock
Sorcery
Return two target cards from your graveyard to your hand. Exile Restock.
{2}{G}
Ruthless Instincts
Instant
Choose one --

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{3}{G}{G}
Shamanic Revelation
Sorcery
Draw a card for each creature you control.

Ferocious -- You gain 4 life for each creature you control with power 4 or greater.
{2}{G}
Sheltered Aerie
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Add two mana of any one color."
{3}{G}{G}
Silklash Spider
Creature - Spider
Reach

{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
2 / 7
{1}
Slagwurm Armor
Artifact - Equipment
Equipped creature gets +0/+6.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Soul Net
Artifact
Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.
{3}{G}
Sporeback Troll
Creature - Troll Mutant
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{1}{G}: Regenerate target creature with a +1/+1 counter on it.
0 / 0
{3}{G}
Sultai Flayer
Creature - Naga Shaman
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
3 / 4
{1}{G}
Summer Bloom
Sorcery
You may play up to three additional lands this turn.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{3}{B}
Thallid Omnivore
Creature - Fungus
{1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
3 / 3
{X}{G}
Thrive
Sorcery
Put a +1/+1 counter on each of X target creatures.
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{3}{B}
Triskaidekaphobia
Enchantment
At the beginning of your upkeep, choose one --

• Each player with exactly 13 life loses the game, then each player gains 1 life.

• Each player with exactly 13 life loses the game, then each player loses 1 life.
{G}
Ulvenwald Tracker
Creature - Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.
1 / 1
{5}{G}{G}{G}
Verdant Force
Creature - Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
7 / 7
--
Vivid Grove
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.

{T}: Add {G}.

{T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
{2}{G}{G}{G}
Vorapede
Creature - Insect
Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
5 / 4
{2}{G}
Vow of Wildness
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
{3}{B}{G}
Vraska the Unseen
Legendary Planeswalker - Vraska
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.

-3: Destroy target nonland permanent.

-7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
L: 5
{3}{B}{G}
Vulturous Zombie
Creature - Plant Zombie
Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
3 / 3
{G}
Whip Silk
Enchantment - Aura
Enchant creature

Enchanted creature has reach. (It can block creatures with flying.)

{G}: Return Whip Silk to its owner's hand.
{2}{G}
Yavimaya Sapherd
Creature - Fungus
When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.
2 / 2

{1}{B}{G}
Slimefoot, the Stowaway
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

{4}: Create a 1/1 green Saproling creature token.
2 / 3