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Select Main Deck Cards

{2}{B}
Acererak the Archlich
Legendary Creature - Zombie Wizard
When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.

Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
5 / 5
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{2}{B}
Archghoul of Thraben
Creature - Zombie Cleric
Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
3 / 2
{U}{B}
Bladestitched Skaab
Creature - Zombie Soldier
Other Zombies you control get +1/+0.
2 / 3
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
{B}
Champion of the Perished
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
1 / 1
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{U}
Compelling Deterrence
Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
{B}
Cryptbreaker
Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1 / 1
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 / 2
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{1}{U}{B}
Diregraf Captain
Creature - Zombie Soldier
Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.
2 / 2
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 / 2
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

{T}: Add {U} or {B}.
{2}{B}{B}
Endless Ranks of the Dead
Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
{2}{B}
Fleshbag Marauder
Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
3 / 1
{B}
Graf Harvest
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)

{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
{1}{B}
Graf Reaver
Creature - Zombie Warrior
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Graf Reaver exploits a creature, destroy target planeswalker.

At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
3 / 3
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{4}{B}{B}
Grave Titan
Creature - Giant
Deathtouch

Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
6 / 6
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 / 1
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{2}{B}
Headless Rider
Creature - Zombie
Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
3 / 1
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
{4}{U}
Hordewing Skaab
Creature - Zombie Horror
Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}{B}
Lich Lord of Unx
Creature - Zombie Wizard
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token.

{U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
2 / 2
{2}{B}{B}
Liliana of the Dark Realms
Legendary Planeswalker - Liliana
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

-6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
L: 3
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{2}{B}{B}
Liliana's Reaver
Creature - Zombie
Deathtouch

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
4 / 3
{3}{B}{B}
Living Death
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.

{1}{B}, {T}: All Zombies gain menace until end of turn.
2 / 3
{1}{B}{B}
Lord of the Undead
Creature - Zombie
Other Zombie creatures get +1/+1.

{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
2 / 2
{U}{U}
Mana Drain
Instant
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
{2}
Metallic Mimic
Artifact Creature - Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
2 / 1
{2}{B}
Midnight Reaper
Creature - Zombie Knight
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
3 / 2
--
Morphic Pool
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.

{T}: Add {U} or {B}.
{1}{B}{B}{ // }{1}{B}{B}
Murderous Rider // Swift End
Creature - Zombie Knight // Instant - Adventure
Lifelink

When Murderous Rider dies, put it on the bottom of its owner's library.



Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
2 / 3
{3}{U}
Necroduality
Enchantment
Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
{1}{B}
Night's Whisper
Sorcery
You draw two cards and you lose 2 life.
{3}{B}{B}
Noxious Ghoul
Creature - Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
3 / 3
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}
Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
--
Phyrexian Tower
Legendary Land
{T}: Add {C}.

{T}, Sacrifice a creature: Add {B}{B}.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{2}{B}
Poxwalkers
Creature - Zombie
Deathtouch

Curse of the Walking Pox -- Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.
3 / 1
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{5}{U}
Rooftop Storm
Enchantment
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
{3}{B}{B}
Sidisi, Undead Vizier
Legendary Creature - Zombie Naga
Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
4 / 6
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Tainted Adversary
Creature - Zombie
Deathtouch

When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
2 / 3
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
--
Temple of Deceit
Land
Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1.

{T}: Add {U} or {B}.
{3}{U}{B}
The Scarab God
Legendary Creature - God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5 / 5
{1}{U}{B}
Tomebound Lich
Creature - Zombie Wizard
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
1 / 3
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{2}{B}
Toxic Deluge
Sorcery
As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.
{B}{B}
Undead Augur
Creature - Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
2 / 2
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.

Zombie creatures you control get +2/+1.
1 / 1
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
--
Underground Sea
Land - Island Swamp
({T}: Add {U} or {B}.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Unholy Grotto
Land
{T}: Add {C}.

{B}, {T}: Put target Zombie card from your graveyard on top of your library.
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{3}
Urza's Incubator
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.
{3}{B}
Vengeful Dead
Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
3 / 2
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
--
Watery Grave
Land - Island Swamp
({T}: Add {U} or {B}.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{U}{B}
Wilhelt, the Rotcleaver
Legendary Creature - Zombie Warrior
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
3 / 3
--
Witch's Cottage
Land - Swamp
({T}: Add {B}.)

Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2
{1}{B}{B}
Zombie Master
Creature - Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "{B}: Regenerate this permanent."
2 / 3