Each land is a Swamp in addition to its other land types.
{1}{B}{B}
Blanket of Night
Enchantment
Each land is a Swamp in addition to its other land types.
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{2}{B}{B}
Death Pit Offering
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
{2}{B}{B}
Death Pit Offering
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{B}
Evil Presence
Enchantment - Aura
Enchant land
Enchanted land is a Swamp.
{2}{B}
Fallen Ideal
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
{2}{B}
Fallen Ideal
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
{2}{B}
Fallen Ideal
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
{2}{B}
Fallen Ideal
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
{1}{B}{B}
Gangrenous Zombies
Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2 /
2
{1}{B}{B}
Gangrenous Zombies
Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2 /
2
{1}{B}{B}
Gangrenous Zombies
Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2 /
2
{1}{B}{B}
Gangrenous Zombies
Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2 /
2
{B}{B}
Gate to Phyrexia
Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
{B}{B}
Gate to Phyrexia
Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
{5}{B}{B}
Grave Betrayal
Enchantment
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 /
1
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 /
1
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 /
1
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 /
1
{4}{B}{B}
Gravespawn Sovereign
Creature - Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
3 /
3
{2}{B}
Haunted Crossroads
Enchantment
{B}: Put target creature card from your graveyard on top of your library.
{1}{B}{B}
Lord of the Undead
Creature - Zombie
Other Zombie creatures get +1/+1.
{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
2 /
2
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{4}{B}{B}
Pontiff of Blight
Creature - Zombie Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
2 /
7
{4}{B}{B}
Pontiff of Blight
Creature - Zombie Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
2 /
7
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{2}{B}
Quagmire Druid
Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
2 /
2
{2}{B}
Quagmire Druid
Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
2 /
2
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{4}{B}
Woebearer
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2 /
3
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
{1}{B}{B}
Zombie Master
Creature - Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
2 /
3
{1}{B}{B}
Zombie Master
Creature - Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
2 /
3
{1}{B}{B}
Zombie Master
Creature - Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."