Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
{1}{U}
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
{1}{U}
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
{1}{U}
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
{2}
Arcum's Weathervane
Artifact
{2}, {T}: Target snow land is no longer snow.
{2}, {T}: Target nonsnow basic land becomes snow.
{2}{U}{B}
Blizzard Specter
Snow Creature - Specter
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one --
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
2 /
3
{2}{U}{B}
Blizzard Specter
Snow Creature - Specter
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one --
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
2 /
3
{3}{B}
Chill to the Bone
Instant
Destroy target nonsnow creature.
{3}{B}
Chill to the Bone
Instant
Destroy target nonsnow creature.
{2}{B}
Chilling Shade
Snow Creature - Shade
Flying
{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
1 /
1
{2}
Coldsteel Heart
Snow Artifact
Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{3}{B}
Drift of the Dead
Creature - Wall
Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
* /
*
{3}{B}
Drift of the Dead
Creature - Wall
Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
* /
*
--
Frost Marsh
Snow Land
Frost Marsh enters tapped.
{T}: Add {U} or {B}.
--
Frost Marsh
Snow Land
Frost Marsh enters tapped.
{T}: Add {U} or {B}.
{1}{U}{U}
Frozen Solid
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
{1}{U}{U}
Frozen Solid
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
{4}{U}
Heidar, Rimewind Master
Legendary Creature - Human Wizard
{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
3 /
3
{2}
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
{2}
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
{1}{B}
Rime Transfusion
Snow Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.)
{B}
Rimebound Dead
Snow Creature - Skeleton
{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.)
1 /
1
{B}
Rimebound Dead
Snow Creature - Skeleton
{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.)
1 /
1
{B}
Rimebound Dead
Snow Creature - Skeleton
{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.)
1 /
1
{5}{U}{U}
Rimefeather Owl
Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
* /
*
{5}{U}{U}
Rimefeather Owl
Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
* /
*
{5}{U}{U}
Rimefeather Owl
Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
* /
*
{1}{U}
Rimewind Taskmage
Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
1 /
2
{1}{U}
Rimewind Taskmage
Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
1 /
2
{1}{U}
Rimewind Taskmage
Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
1 /
2
{1}{U}
Rimewind Taskmage
Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
1 /
2
{1}{U}
Snow Devil
Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
{1}{U}
Snow Devil
Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{3}{B}
Zombie Musher
Snow Creature - Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.)
2 /
3
{3}{B}
Zombie Musher
Snow Creature - Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.)
2 /
3
{3}{B}
Zombie Musher
Snow Creature - Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow source.)
2 /
3
{2}{U}
Balduvian Frostwaker
Creature - Human Wizard
{U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.
1 /
1
{3}{B}
Chill to the Bone
Instant
Destroy target nonsnow creature.
{3}{B}
Chill to the Bone
Instant
Destroy target nonsnow creature.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Viscerid Drone
Creature - Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.