deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Session aktualisieren button and then try again.

"The Flight of Dusk" - Liesa, Shroud of Dusk (Commander) - Thematic Midrange Control Flyers (EDH / Commander) [Revision 60]

Für die meisten Magic-Programme, inklusive Magic Workstation und Cockatrice:

Für MTG Arena:

Für Magic Online (MTGO):

Für andere:

Um dein Deck auf einem offiziellen ("DCI-sanktioniertem") Turnier zu spielen, musst du ein Deck-Registrierungsformular ausfüllen. Hier kannst du solch ein Formular herunterladen, vorausgefüllt mit den Karten aus diesem Deck!

(-> Deine Einstellungen)

Beachte bitte: Dies ist kein offizieller Dienst der DCI. Stelle daher bitte immer noch mal sicher, dass der Zettel wirklich alle Karten aus deinem Deck enthält und alle Vorraussetzungen erfüllt. Wenn dir ein Fehler auffällt, sag uns bitte bescheid. DCI is a trademark of of Wizards of the Coast LLC.

Bitte wähle die Spalten, die du sehen möchtest

Zeige Revision 60. There is a more recent version of this deck.

The Flight of Dusk

This deck is a love letter to Liesa; using game mechanics to evoke her personality, techniques, history, and lore.

"We must know our enemies if we are to defeat our enemies" -- Liesa, Shroud of Dusk

Strategy

This deck has a mid-range strategy that utilizes a high density of Staxx, Taxes, and Lifegain effects to control the board in the early game, and then cast Liesa and other large Fliers to pressure our opponents life totals in the mid-game - eventually securing the win with life loss effects and good ol' beatdown before anyone can stabilize. Don't make the mistake of assuming our staxx/tax effects are meant to lock the game down - eventually, people will find answers to them. No, instead, think of them like anti-ramp, or road bumps that slow down the rest of the table to our more battlecruiser speed. In fact, the nature of Liesa means that everyone's life totals will trend down, so I find that she can actually facilitates faster games.

We want to start by slowing down the early game until we hit five mana, and then start casting Liesa and other table-wide life loss effects to keep pressure on everyone as they burn time, life, and resources trying to deal with our staxx/tax pieces. As this happens, everyone else's life totals should be getting nice and softened up, while we've been putting down, and swinging with, Liesa and other large flying bodies. We'll also be taking advantage of the various Lifelink / Lifedrain / Lifegain effects to mitigate the impact to our own life total as we cast spells and use Liesa's unique commander tax to keep her on the field almost indefinitely. If done well, before too long, life totals should be relatively low, and simply Liesa's existence on the board should limit how many spells our opponents can reasonably resolve without dying. From here we clean up by turning sideways, and hopefully winning. The Exquisite Blood and Sanguine Bond / Blight-Priest / Vito combo is also included, but mostly because they all individually work nicely in the deck regardless. All the same, always keep an eye out for that "oops I win" opportunity, especially when you have tutors in hand.

You should mulligan any hands that don't have one or more stax/tax effects that are relevant against at least two opposing commanders - or a Tutor to find some that are. So think carefully about what your opponents are going to try and abuse with their commanders, and then target pieces that will limit their effectiveness in those areas. Also remember that Liesa will always cost exactly five mana. This means that once you can play her, you can keep playing her for the rest of the game. Remind people of, and utilize this enough, and eventually they'll be reluctant to even bother wasting their removal on her unless they plan to go off. This isn't even a bad play on your part, because Liesa is an extremely effective body for only the five mana she always costs. If she's in your command zone, ask yourself if any of the cards in your hand are actually better value than her - you might be surprised how rarely that's the case.

Flavor

Gameplay isn't the only important part of this deck, though. Liesa is a fascinating character, who has unique motivations and methods for an Angel, and a compelling story arc because of that. I wanted this deck to feel like it had those same motivations and methods which make Liesa so interesting. As such, I've imposed a few very important deckbuilding restrictions in order to achieve that feel:

  • All Creatures must be either Angels (of her flight); Gods, Demons, and Innistrad Monsters (with which she consorts); or Humans (that she is sworn to protect).
  • Non-Cleric Humans or Monsters are kept to an absolute minimum, only being used when their mechanics strongly compliment the deck's playstyle and feel, and restricting monsters to only those found on Innistrad.
  • Whenever possible, cards (or artworks!) which evoke religious or Innistrad themes are preferred over other alternatives. For example: we use Wrath of God and Damnation instead of better board wipe options.

Elesh Norn is the only exception to the above rules, because I love her and wanted an excuse to play her. She also feels a lot like a Demon in spirit, and I think Liesa might indeed see some value in learning from, and making deals with Elesh Norn. Otherwise, this deck is built to be as strong and competitive as possible without deviating from those limitations. I've utilized the sideboard as a second maybeboard to separate them into two categories: You can strengthen the deck by adhering to the above rules more loosely (Sideboard), or weaken the deck with more flavorful alternatives (Maybeboard) - whatever better suites your own personal preferences, playstyle, playgroup, or phantasy.

Liesa <3

Tags

Sideboard

Maybeboard

Dieses Deck scheint in EDH / Commander legal zu sein!

Turn: Dein Leben: Gegners Leben: Poison-Zähler:
Hand (0)
Bibliothek (0)
Friedhof (0)
Exil (0)
Board (0)

Name

Typ

Notizen

Angriff

Verteidigung

card

Typ

Notizen

Angriff

Verteidigung

 

Zähler

Verschiebe diese Karte nach:

Aktionen

2-seitig (Münzwurf)
6-seitig (d6)
20-seitig (d20)
Seiten:

Auto-Ziehen

Auto-Enttappen

Doppelklicken, um Kartendetails zu öffnen

Gewählte verschieben nach:

Kombinierte Wahrscheinlichkeit

Mindestanzahl:
Karte:

Eigene berechnung

Wenn ich eine Karte mal in meinem ?-Karten-Deck spiele, wie wahrscheinlich ist es dann, dass ich sie mal ziehe?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Weitere Wahrscheinlichkeiten

In Forum oder Webseite einbinden

Für Foren und Blogs benutze bitte eine der BB-Code-Optionen. Für Webseiten und Foren, die HTML unterstützen, kannst du die HTML-Optionen benutzen!

Link zu diesem Deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Punkte Kartenname Typ Mana Seltenheit Salt
Powered by edhrec.com!
Dies sind alle verfügbaren Revisionen dieses Decks. Klicke auf eine Revisionen, um das Deck zu sehen, wie es zu diesem Zeitpunkt aussah.
  Vergleichen Revision Erstellt Von
Revision 95 März 4, 2024 KuroKitten
Revision 94 Dezember 27, 2023 KuroKitten
Revision 93 November 28, 2023 KuroKitten
Revert to revision 90
Revision 89 August 30, 2023 KuroKitten
Revision 88 Mai 25, 2023 KuroKitten
Revision 87 April 12, 2023 KuroKitten
Revision 86 März 24, 2023 KuroKitten
Revision 85 Februar 23, 2023 KuroKitten
Revision 83 Februar 1, 2023 KuroKitten
Revision 82 Januar 7, 2023 KuroKitten
Revision 80 Dezember 31, 2022 KuroKitten
Revision 79 November 5, 2022 KuroKitten
Revert to revision 77
Revision 76 September 27, 2022 KuroKitten
Revert to revision 74
Revision 74 September 4, 2022 KuroKitten
Revision 73 Juli 27, 2022 KuroKitten
Revision 68 Juni 15, 2022 KuroKitten
Revision 67 Juni 7, 2022 KuroKitten
Revision 66 Mai 29, 2022 KuroKitten
Revision 65 Mai 29, 2022 KuroKitten
Revision 64 Mai 28, 2022 KuroKitten
Revision 63 Mai 22, 2022 KuroKitten
» Revision 60 Mai 14, 2022 KuroKitten
Revision 57 Mai 10, 2022 KuroKitten
Revision 56 Mai 10, 2022 KuroKitten
Revision 55 Mai 9, 2022 KuroKitten
Revision 54 Februar 10, 2022 KuroKitten
Revision 53 Februar 9, 2022 KuroKitten
Revision 52 Februar 5, 2022 KuroKitten
Revision 51 Februar 3, 2022 KuroKitten
Revision 50 Januar 26, 2022 KuroKitten
Revision 49 Januar 21, 2022 KuroKitten
Revision 48 Januar 14, 2022 KuroKitten
Revision 47 Oktober 30, 2021 KuroKitten
Revision 46 Oktober 16, 2021 KuroKitten
Revision 45 Oktober 3, 2021 KuroKitten
Revision 44 August 6, 2021 KuroKitten
Revision 43 August 6, 2021 KuroKitten
Revision 42 Juli 31, 2021 KuroKitten
Revision 41 Juli 31, 2021 KuroKitten
Revision 40 Juli 18, 2021 KuroKitten
Revision 39 Juli 18, 2021 KuroKitten
Revision 38 Juli 17, 2021 KuroKitten
Revision 37 Juli 12, 2021 KuroKitten
Revision 36 Juli 4, 2021 KuroKitten
Revision 35 Mai 30, 2021 KuroKitten
Revision 34 Mai 29, 2021 KuroKitten
Revision 33 April 18, 2021 KuroKitten
Revision 32 April 18, 2021 KuroKitten
Revision 31 April 18, 2021 KuroKitten
Revision 30 Februar 19, 2021 KuroKitten
Revision 29 Februar 19, 2021 KuroKitten
Revision 28 Februar 16, 2021 KuroKitten
Revision 27 Februar 16, 2021 KuroKitten
Revision 26 Februar 16, 2021 KuroKitten
Revision 25 Februar 16, 2021 KuroKitten
Es gibt noch keine Kommentare zu diesem Deck.
Englische Kartennamen werden automatisch verlinkt.
Zusätzlich kannst du hier BBCode (wie [b][/b], [url=...][/url] usw.) benutzen!

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Session aktualisieren button and then try again.
If the problem persists, please contact us.