When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
2 /
1
{1}{W}
Cavalry Drillmaster
Creature - Human Knight
When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
2 /
1
{1}{W}
Cavalry Drillmaster
Creature - Human Knight
When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
2 /
1
{1}{W}
Cavalry Drillmaster
Creature - Human Knight
When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
2 /
1
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
3
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
3
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
3
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
3
{1}{W}
Knight's Pledge
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
{2}{W}
Loxodon Line Breaker
Creature - Elephant Soldier
3 /
2
{2}{W}
Loxodon Line Breaker
Creature - Elephant Soldier
3 /
2
{1}{W}
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
{1}{W}
Oreskos Swiftclaw
Creature - Cat Warrior
3 /
1
{1}{W}
Oreskos Swiftclaw
Creature - Cat Warrior
3 /
1
{1}{W}
Oreskos Swiftclaw
Creature - Cat Warrior
3 /
1
{1}{W}
Oreskos Swiftclaw
Creature - Cat Warrior
3 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Revitalize
Instant
You gain 3 life.
Draw a card.
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2 /
2
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2 /
2
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2 /
2
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2 /
2
{1}{W}
Sun Sentinel
Creature - Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
2 /
2
{1}{W}
Sun Sentinel
Creature - Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
2 /
2
{1}{W}
Sun Sentinel
Creature - Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
2 /
2
{1}{W}
Sun Sentinel
Creature - Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)