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Zeige Revision 25. There is a more recent version of this deck.
Chaos though forced combat!
The game plan is simple. Make your opponents kill each other and then steal the last opponent's creatures to finish them off!
A fun deck to play. Works best with a 4+ sized commander game. With 3 players one person just gets beat down and then you are stuck dealing with an almost untouched opponent.
This deck struggles with 1v1s so be sure to avoid that scenario as much as possible!
You might annoy people if you are not careful with who you are forcing to attack. So chose your targets wisely and be sure to use politics.
Also, Your commander is a guaranteed table-wide goad, so be sure to save him till the board state is nice and juicy!
You may not always win, but you will get second place guaranteed.
Looking at doing some large changes to the deck. It will help with closing out the game and make the deck run smoother. Look at the maybe board for an Idea of what is being tested.
9/13/2022: Playtesting replacing Curse of the Nightly Hunt with Conjurer's Closet. Deck struggles with finishing the game when It becomes a 1v1. To fix this I'm thinking of adding tutors in the deck so I can get Insurrection into hand to close out the game.
10/17/2022 Playtesting replacing Latulla's Orders, Invasion plans, and Grenzo Havoc Raiser with Dark Petition, Demonic Tutor, and Diabolic Tutor
11/15/2022: Replaced Curse of Hospitality with Visions of Brutality
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