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I find deathtouch to be a very strong and annoying mechanic to play against. This Deck's goal is to play cheap death touch monsters and Pingers. Equip your pingers with deathtouch and your deathytouch creatures with the ability to ping and then start removing everyone's creatures from the board till it is only you left.
There isn't really a way to close out the game other than death by a thousand cuts sadly.
Big Rework.
I wasn't happy with the numbers of any of the support categories in the deck. Not enough card draw or ramp. I also wanted to add more cards to the General Support/Synergy category. So I cut down the numbers in the Pingers/Start Throwing Hands & Deathtouch givers/Deathtouch Havers categories.
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