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{2}{B}
Agent of the Iron Throne
Legendary Enchantment - Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{B}{B}{B}
Ayara, First of Locthwain
Legendary Creature - Elf Noble
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{T}, Sacrifice another black creature: Draw a card.
2 / 3
{X}{B}
Black Sun's Twilight
Instant
Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
{1}{B}
Bloodthrone Vampire
Creature - Vampire
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
1 / 1
{3}{B}
Bogbrew Witch
Creature - Human Wizard
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.
1 / 3
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{3}
Bontu's Monument
Legendary Artifact
Black creature spells you cast cost {1} less to cast.

Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
{1}{B}{B}
Braids, Arisen Nightmare
Legendary Creature - Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
3 / 3
{2}
Bubbling Cauldron
Artifact
{1}, {T}, Sacrifice a creature: You gain 4 life.

{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
{1}{B}{B}
Cadaver Imp
Creature - Imp
Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
1 / 1
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
--
Command Beacon
Land
{T}: Add {C}.

{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
{1}
Commander's Plate
Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander {3}

Equip {5}
{1}{B}
Creeping Bloodsucker
Creature - Vampire
At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
1 / 2
--
Crypt of Agadeem
Land
Crypt of Agadeem enters the battlefield tapped.

{T}: Add {B}.

{2}, {T}: Add {B} for each black creature card in your graveyard.
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{B}{B}{B}
Dark Prophecy
Enchantment
Whenever a creature you control dies, you draw a card and you lose 1 life.
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{B}
Deathgreeter
Creature - Human Shaman
Whenever another creature dies, you may gain 1 life.
1 / 1
{B}
Defile
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
{1}{B}
Disciple of Perdition
Creature - Human Warlock
When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.

• You draw a card and you lose 1 life.

• Exile target opponent's graveyard. That player loses 1 life.
1 / 3
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{B}{B}
Drivnod, Carnage Dominus
Legendary Creature - Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

{B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ({B/P} can be paid with either {B} or 2 life.)
8 / 3
{1}{B}
Dusk Legion Zealot
Creature - Vampire Soldier
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
1 / 1
{2}{B}
Dutiful Attendant
Creature - Human Warrior
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
1 / 2
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{4}{B}{B}
Eyes of the Beholder
Instant
Target creature gets -11/-11 until end of turn.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{B}
Festering Goblin
Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
1 / 1
{B}
Festering Mummy
Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1 / 1
{B}
Festering Newt
Creature - Salamander
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
1 / 1
--
Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{B}
Gnawing Vermin
Creature - Rat
When Gnawing Vermin enters the battlefield, target player mills two cards.

When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.
1 / 1
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{2}{B}
Grim Haruspex
Creature - Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.
3 / 2
{B}
Grim Physician
Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
1 / 1
{1}{B}{B}
Gruesome Realization
Sorcery
Choose one --

• You draw two cards and you lose 2 life.

• Creatures your opponents control get -1/-1 until end of turn.
{3}{B}
Hell's Caretaker
Creature - Horror
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
1 / 1
--
High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
{1}
Hope of Ghirapur
Legendary Artifact Creature - Thopter
Flying

Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
1 / 1
{B}
Kaya's Ghostform
Enchantment - Aura
Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{B}
Malakir Rebirth
Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Malakir Mire
Land

Malakir Mire enters the battlefield tapped.

{T}: Add {B}.
{2}
Mask of Avacyn
Artifact - Equipment
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip {3}
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
--
Miren, the Moaning Well
Legendary Land
{T}: Add {C}.

{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{2}{B}
Morbid Opportunist
Creature - Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
1 / 3
--
Mortuary Mire
Land
Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

{T}: Add {B}.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{1}{B}
Novice Occultist
Creature - Human Wizard
When Novice Occultist dies, you draw a card and you lose 1 life.
1 / 2
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}
Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
{3}{B}
Pitiless Plunderer
Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 4
{1}{B}
Priest of Forgotten Gods
Creature - Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
1 / 2
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{4}{B}
Ruthless Disposal
Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature.

Two target creatures each get -13/-13 until end of turn.
{B}
Serrated Scorpion
Creature - Scorpion
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
1 / 2
{B}
Shambling Ghast
Creature - Zombie
When Shambling Ghast dies, choose one --

• Brave the Stench -- Target creature an opponent controls gets -1/-1 until end of turn.

• Search the Body -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 1
{B}
Shambling Goblin
Creature - Zombie Goblin
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
1 / 1
{4}{B}
Shirei, Shizo's Caretaker
Legendary Creature - Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.
2 / 2
{1}{B}
Skirk Ridge Exhumer
Creature - Zombie Spellshaper
{B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."
1 / 1
{3}
Skyscanner
Artifact Creature - Thopter
Flying

When Skyscanner enters the battlefield, draw a card.
1 / 1
{3}{B}
Sling-Gang Lieutenant
Creature - Goblin
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.

Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
1 / 1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{B}{B}
Sudden Spoiling
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
--
Thespian's Stage
Land
{T}: Add {C}.

{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
{B}
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn.

Morbid -- That creature gets -13/-13 until end of turn instead if a creature died this turn.
{B}
Vampiric Tutor
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{5}{B}{B}{ // }{1}{B}
Virtue of Persistence // Locthwain Scorn
Enchantment // Sorcery - Adventure
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.



Target creature gets -3/-3 until end of turn. You gain 2 life.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1
{4}{B}{B}
Zof Consumption
Sorcery
Each opponent loses 4 life and you gain 4 life.
--
Zof Bloodbog
Land

Zof Bloodbog enters the battlefield tapped.

{T}: Add {B}.
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1 / 1

{B}
Fourth Bridge Prowler
Creature - Human Rogue
When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.
1 / 1
{B}
Fume Spitter
Creature - Phyrexian Horror
Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.
1 / 1
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4