At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
3 /
3
{1}{U}{B}{R}
Admiral Beckett Brass
Legendary Creature - Human Pirate
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
3 /
3
{2}{U}{B}
Deadeye Brawler
Creature - Human Pirate
Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
2 /
4
{2}{U}{B}
Deadeye Brawler
Creature - Human Pirate
Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
2 /
4
{2}{U}{B}
Deadeye Brawler
Creature - Human Pirate
Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
2 /
4
{B}{R}
Dire Fleet Captain
Creature - Orc Pirate
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
2 /
2
{B}{R}
Dire Fleet Captain
Creature - Orc Pirate
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
2 /
2
{B}{R}
Dire Fleet Captain
Creature - Orc Pirate
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
2 /
2
{2}{B}{R}
Dire Fleet Neckbreaker
Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
3 /
2
{2}{B}{R}
Dire Fleet Neckbreaker
Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
3 /
2
{2}{B}{R}
Dire Fleet Neckbreaker
Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
3 /
2
{1}{B}
Dire Fleet Poisoner
Creature - Human Pirate
Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2 /
2
{1}{B}
Dire Fleet Poisoner
Creature - Human Pirate
Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2 /
2
{1}{B}
Dire Fleet Poisoner
Creature - Human Pirate
Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2 /
2
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
{2}{U}{U}
Dreamcaller Siren
Creature - Siren Pirate
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
3 /
3
{2}{U}{U}
Dreamcaller Siren
Creature - Siren Pirate
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
3 /
3
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
{R}
Fanatical Firebrand
Creature - Goblin Pirate
Haste
{T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
1 /
1
{R}
Fanatical Firebrand
Creature - Goblin Pirate
Haste
{T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
1 /
1
{R}
Fanatical Firebrand
Creature - Goblin Pirate
Haste
{T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
1 /
1
{R}
Fanatical Firebrand
Creature - Goblin Pirate
Haste
{T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target.
1 /
1
{2}{B}
Forerunner of the Coalition
Creature - Human Pirate
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
2 /
2
{2}{B}
Forerunner of the Coalition
Creature - Human Pirate
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
2 /
2
{2}{B}
Forerunner of the Coalition
Creature - Human Pirate
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
2 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{R}
Lightning-Rig Crew
Creature - Goblin Pirate
{T}: Lightning-Rig Crew deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
0 /
5
{2}{R}
Lightning-Rig Crew
Creature - Goblin Pirate
{T}: Lightning-Rig Crew deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
0 /
5
{2}{U}
Lookout's Dispersal
Instant
This spell costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
{2}{U}
Lookout's Dispersal
Instant
This spell costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
{2}{U}
Lookout's Dispersal
Instant
This spell costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
{B}
March of the Drowned
Sorcery
Choose one --
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
{B}
March of the Drowned
Sorcery
Choose one --
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}
Rigging Runner
Creature - Goblin Pirate
First strike
Raid -- Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
1 /
1
{R}
Rigging Runner
Creature - Goblin Pirate
First strike
Raid -- Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
1 /
1
{R}
Rigging Runner
Creature - Goblin Pirate
First strike
Raid -- Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
1 /
1
{1}{U}{R}
Storm Fleet Sprinter
Creature - Human Pirate
Haste
Storm Fleet Sprinter can't be blocked.
2 /
2
{1}{U}{R}
Storm Fleet Sprinter
Creature - Human Pirate
Haste
Storm Fleet Sprinter can't be blocked.
2 /
2
{1}{U}{R}
Storm Fleet Sprinter
Creature - Human Pirate
Haste
Storm Fleet Sprinter can't be blocked.
2 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.