When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
{G}
Abundant Growth
Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
{2}{G}
Advocate of the Beast
Creature - Elf Shaman
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
2 /
3
{2}{G}
Advocate of the Beast
Creature - Elf Shaman
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
2 /
3
{1}{G}
Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
{1}{G}
Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
{1}{G}
Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
{1}{G}
Aim High
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
{1}{G}
Aim High
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
{1}{G}
Aim High
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
{2}{G}
Appetite for the Unnatural
Instant
Destroy target artifact or enchantment. You gain 2 life.
{2}{G}
Appetite for the Unnatural
Instant
Destroy target artifact or enchantment. You gain 2 life.
{G}
Arboreal Grazer
Creature - Beast
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
0 /
3
{G}
Arboreal Grazer
Creature - Beast
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
0 /
3
{G}
Arboreal Grazer
Creature - Beast
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
0 /
3
{3}{G}
Axebane Beast
Creature - Beast
3 /
4
{3}{G}
Axebane Beast
Creature - Beast
3 /
4
{3}{G}
Axebane Beast
Creature - Beast
3 /
4
{6}{G}
Axebane Stag
Creature - Elk
6 /
7
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)
If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 /
4
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)
If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 /
4
{3}{G}
Barkweave Crusher
Creature - Elemental Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
2 /
5
{3}{G}
Barkweave Crusher
Creature - Elemental Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
2 /
5
{2}{G}
Battering Krasis
Creature - Shark Beast
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
2 /
1
{2}{G}
Battering Krasis
Creature - Shark Beast
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
2 /
1
{3}{G}{G}
Beacon Behemoth
Creature - Beast
{1}: Target creature with power 5 or greater gains vigilance until end of turn.
5 /
3
{3}{G}{G}
Beacon Behemoth
Creature - Beast
{1}: Target creature with power 5 or greater gains vigilance until end of turn.
5 /
3
{4}{G}{ // }{1}{G}
Beanstalk Wurm // Plant Beans
Creature - Plant Wurm // Sorcery - Adventure
Reach
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
5 /
4
{4}{G}{ // }{1}{G}
Beanstalk Wurm // Plant Beans
Creature - Plant Wurm // Sorcery - Adventure
Reach
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
5 /
4
{4}{G}{ // }{1}{G}
Beanstalk Wurm // Plant Beans
Creature - Plant Wurm // Sorcery - Adventure
Reach
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
5 /
4
{3}{G}
Bellowing Elk
Creature - Elk
As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.
4 /
2
{3}{G}
Bellowing Elk
Creature - Elk
As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.
4 /
2
{G/U}
Bioshift
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
{G/U}
Bioshift
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
{G/U}
Bioshift
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
{3}{G}
Blunt the Assault
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
{3}{G}
Blunt the Assault
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
{3}{G}
Blunt the Assault
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
{3}{G}
Bulette
Creature - Beast
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.
3 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}
Tall as a Beanstalk
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.