Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
1 /
1
{1}{G}
Deeproot Elite
Creature - Merfolk Warrior
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
1 /
1
{1}{G}
Deeproot Elite
Creature - Merfolk Warrior
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
1 /
1
{1}{G}
Deeproot Elite
Creature - Merfolk Warrior
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
1 /
1
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
{U}{U}
Essence Capture
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{U}
Herald of Secret Streams
Creature - Merfolk Warrior
Creatures you control with +1/+1 counters on them can't be blocked.
2 /
3
{3}{U}
Herald of Secret Streams
Creature - Merfolk Warrior
Creatures you control with +1/+1 counters on them can't be blocked.
2 /
3
{3}{U}
Herald of Secret Streams
Creature - Merfolk Warrior
Creatures you control with +1/+1 counters on them can't be blocked.
2 /
3
{3}{U}
Herald of Secret Streams
Creature - Merfolk Warrior
Creatures you control with +1/+1 counters on them can't be blocked.
2 /
3
--
Hinterland Harbor
Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
--
Hinterland Harbor
Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
--
Hinterland Harbor
Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
--
Hinterland Harbor
Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}{U}{U}
Jace, Arcane Strategist
Legendary Planeswalker - Jace
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
-7: Creatures you control can't be blocked this turn.
L:
4
{4}{U}{U}
Jace, Arcane Strategist
Legendary Planeswalker - Jace
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
-7: Creatures you control can't be blocked this turn.
L:
4
{G}
Jade Bearer
Creature - Merfolk Shaman
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
1 /
1
{G}
Jade Bearer
Creature - Merfolk Shaman
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
1 /
1
{G}
Jade Bearer
Creature - Merfolk Shaman
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
1 /
1
{G}
Jade Bearer
Creature - Merfolk Shaman
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
1 /
1
{2}{G}
Jungleborn Pioneer
Creature - Merfolk Scout
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
2 /
2
{2}{G}
Jungleborn Pioneer
Creature - Merfolk Scout
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
2 /
2
{2}{G}
Jungleborn Pioneer
Creature - Merfolk Scout
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
2 /
2
{2}{G}
Jungleborn Pioneer
Creature - Merfolk Scout
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
2 /
2
{G}
Kumena's Speaker
Creature - Merfolk Shaman
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
1 /
1
{G}
Kumena's Speaker
Creature - Merfolk Shaman
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
1 /
1
{G}
Kumena's Speaker
Creature - Merfolk Shaman
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
1 /
1
{G}
Kumena's Speaker
Creature - Merfolk Shaman
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
1 /
1
{G}{U}
Merfolk Mistbinder
Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
2 /
2
{G}{U}
Merfolk Mistbinder
Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
2 /
2
{G}{U}
Merfolk Mistbinder
Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
2 /
2
{G}{U}
Merfolk Mistbinder
Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
2 /
2
{1}{G}
River Heralds' Boon
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
{1}{G}
River Heralds' Boon
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
{1}{G}
River Heralds' Boon
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
{1}{G}
River Heralds' Boon
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
{1}{U}
River Sneak
Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
1 /
1
{1}{U}
River Sneak
Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
1 /
1
{1}{U}
River Sneak
Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
1 /
1
{1}{U}
River Sneak
Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
1 /
1
{2}{U}{U}
Tempest Caller
Creature - Merfolk Wizard
When Tempest Caller enters, tap all creatures target opponent controls.
2 /
3
{2}{U}{U}
Tempest Caller
Creature - Merfolk Wizard
When Tempest Caller enters, tap all creatures target opponent controls.
2 /
3
{2}{U}
Watertrap Weaver
Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 /
2
{2}{U}
Watertrap Weaver
Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 /
2
{2}{U}
Watertrap Weaver
Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 /
2
{2}{U}
Watertrap Weaver
Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.