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{B}{G}
Assassin's Trophy
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{B}{G}
Assassin's Trophy
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.

Trample, hexproof
7 / 6
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.

Trample, hexproof
7 / 6
{B/G}{B/G}{ // }{4}{B}{G}
Find // Finality
Sorcery // Sorcery
Return up to two target creature cards from your graveyard to your hand.



You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
{B/G}{B/G}{ // }{4}{B}{G}
Find // Finality
Sorcery // Sorcery
Return up to two target creature cards from your graveyard to your hand.



You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
{B/G}{B/G}{ // }{4}{B}{G}
Find // Finality
Sorcery // Sorcery
Return up to two target creature cards from your graveyard to your hand.



You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{B}{B}{G}{G}
Golgari Findbroker
Creature - Elf Shaman
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
3 / 4
{2}{B}{B}{G}{G}
Izoni, Thousand-Eyed
Legendary Creature - Elf Shaman
Undergrowth -- When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

{B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
2 / 3
{1}{G}{G}
Jadelight Ranger
Creature - Merfolk Scout Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
2 / 1
{1}{G}{G}
Jadelight Ranger
Creature - Merfolk Scout Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
2 / 1
{1}{G}{G}
Jadelight Ranger
Creature - Merfolk Scout Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
2 / 1
{1}{G}{G}
Jadelight Ranger
Creature - Merfolk Scout Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
2 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Memorial to Folly
Land
Memorial to Folly enters the battlefield tapped.

{T}: Add {B}.

{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
--
Memorial to Folly
Land
Memorial to Folly enters the battlefield tapped.

{T}: Add {B}.

{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
{1}{G}
Merfolk Branchwalker
Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 1
{1}{G}
Merfolk Branchwalker
Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 1
{1}{G}
Merfolk Branchwalker
Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 1
{1}{G}
Merfolk Branchwalker
Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 1
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
{1}{B}
Seekers' Squire
Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1 / 2
{1}{B}
Seekers' Squire
Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1 / 2
{1}{B}
Seekers' Squire
Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1 / 2
{1}{B}
Seekers' Squire
Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}{G}
Vraska, Golgari Queen
Legendary Planeswalker - Vraska
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

-3: Destroy target nonland permanent with mana value 3 or less.

-9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
L: 4
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{1}{G}
Wildgrowth Walker
Creature - Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
1 / 3
{1}{G}
Wildgrowth Walker
Creature - Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
1 / 3
{1}{G}
Wildgrowth Walker
Creature - Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
1 / 3
{1}{G}
Wildgrowth Walker
Creature - Elemental
Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
1 / 3
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.

{1}{B}
Arguel's Blood Fast
Legendary Enchantment
{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
--
Temple of Aclazotz
Legendary Land

(Transforms from Arguel's Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.

Trample, hexproof
7 / 6
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.

Trample, hexproof
7 / 6
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}{B}{B}
Golden Demise
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
{1}{B}{B}
Golden Demise
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{1}{G}{G}
Thrashing Brontodon
Creature - Dinosaur
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
3 / 4
{2}{G}{G}
Vine Mare
Creature - Elemental Horse
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Vine Mare can't be blocked by black creatures.
5 / 3
{2}{G}{G}
Vine Mare
Creature - Elemental Horse
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Vine Mare can't be blocked by black creatures.
5 / 3
{2}{B}{B}
Vraska's Contempt
Instant
Exile target creature or planeswalker. You gain 2 life.
{2}{B}{B}
Vraska's Contempt
Instant
Exile target creature or planeswalker. You gain 2 life.
{2}{B}{G}
Vraska, Golgari Queen
Legendary Planeswalker - Vraska
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

-3: Destroy target nonland permanent with mana value 3 or less.

-9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
L: 4