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Syr Gwyn Revisited (WIP, missing from Wilds of Eldraine, depressed) (EDH / Commander) [Revision 64]

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Viewing revision 64. There is a more recent version of this deck.

Edit: Well basically you get knights on to the field and equip them to match or mostly get rid of bigger targets...... or opponents.

With a lot of extra tricks and combos they will likely not see coming as back up.

It’s also sort of Voltron (ish) but I don’t focus on that tactic completely. (But can swift if needed.)

Knights in this deck don’t usually stay dead, have enough stuff here to get them back. (And Not scared of graveyard removal completely at least.)

There is a lot of combos the focus primarily removal of key targets on the field too... or just out of their hands. (To keep control)

(Basically trying to get the most of Gwyn while staying the theme of Mardu.... which is pretty hard cause Mardu well.... doesn’t really have a true focus.)

(when I first started this)

Seriously seeing too many Vampires, Monarch, or Kaalia for Mardu.

So this is me trying to play Mardu differently.

This is an edited adaption upgraded version (If you want to say it that way...) of another Mardu deck of mine.

Decided to see and give a knight on this.

Edit: ended up give a week and turned out real well.

I give you a sweet mix of Knights and Artifacts.

Final edit? After more then a month and after more cards that were released, this deck became focused on Artifacts/ Equipments and Return from the graveyard stuff. (Plus a few other things like Discard, Snow, etc..)

Really turned into always deck I wanted out of Mardu but never seem possible with the other Mardu Commanders.

Seems to come along way, since this all started with a Mathas fiend seeker curse deck, but never liked using curses or pillowforts as Mardu. (Which started a year ago.)

So this deck was a year in the making. (edit: and a half)
(edit: and half a year later went back to Mathas: https://deckstats.net/decks/114065/1525303-mathas-s-knight-police-force-2/en)

(And after posting that edit: went back and updated this deck.....)

Sometimes you have to visit the past to move forward.

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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
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Revision 300 October 22, 2022 Jesterskull
Revision 299 September 5, 2022 Jesterskull
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Revision 280 August 21, 2022 Jesterskull
8/21/22 update
Revision 279 July 20, 2022 Jesterskull
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Revision 267 December 5, 2021 Jesterskull
Revision 266 December 4, 2021 Jesterskull
Revision 265 December 4, 2021 Jesterskull
Blood token combos
Revision 264 December 4, 2021 Jesterskull
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Revision 213 July 11, 2021 Jesterskull
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Revision 200 June 30, 2021 Jesterskull
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Revision 190 June 19, 2021 Jesterskull
Revision 188 September 23, 2020 Jesterskull
Revision 187 September 20, 2020 Jesterskull
Revision 186 September 20, 2020 Jesterskull
upgrades, people upgrades
Revision 185 September 20, 2020 Jesterskull
Forgot to add this in the last patch
Revision 184 September 20, 2020 Jesterskull
Decided one was more needed over the other
Revision 183 September 19, 2020 Jesterskull
Debated on which Tutor I could get away with, with out unbalancing the colors
Revision 182 September 18, 2020 Jesterskull
Switching up tactics
Revision 181 September 17, 2020 Jesterskull
Decided I would get better use out of Batterskull then Mimic Vat
Revision 180 September 16, 2020 Jesterskull
Needed a bomb, enter the prince
Revision 179 September 15, 2020 Jesterskull
Forgot to change a knight in last
Revision 178 September 15, 2020 Jesterskull
Last minute changes, reverting some stuff because I didn't like Helltaker.
Revision 177 September 14, 2020 Jesterskull
Adding some different spell lands
Revision 176 September 14, 2020 Jesterskull
Helltaker addition
Revision 175 September 14, 2020 Jesterskull
Adding Helm of the host back in
Revision 174 September 14, 2020 Jesterskull
Addition of another sac outlet by suggestion. (Still waiting to visual edit)
Revision 173 September 14, 2020 Jesterskull
Revision 172 September 14, 2020 Jesterskull
Revert to revision 170
Revision 171 September 14, 2020 Jesterskull
Land Corrections (Likely to do more in the future, when the site updates the ZR parts)
Revision 170 September 11, 2020 Jesterskull
Rebalencing
Revision 169 September 10, 2020 Jesterskull
Visual update
Revision 168 September 9, 2020 Jesterskull
With the current direction going, needed Sun Titan back in the deck.
Revision 167 September 9, 2020 Jesterskull
Whispersteel Dagger just reveal.... Been waiting for such an equipment. Reorganizing to include ut.
Revision 166 September 8, 2020 Jesterskull
Visual
Revision 165 September 7, 2020 Jesterskull
Revision 164 September 5, 2020 Jesterskull
Testing Spell lands
Revision 163 September 5, 2020 Jesterskull
Trying it with the Blade of Shelves and switch up a few others
Revision 162 September 5, 2020 Jesterskull
Revision 161 September 4, 2020 Jesterskull
Adding some life gain additions, since it was the only thing I wasn't expecting.
Revision 160 September 3, 2020 Jesterskull
Visual Update
Revision 159 September 3, 2020 Jesterskull
Revision 158 September 2, 2020 Jesterskull
Curretly waiting for that rumor white finisher... but this is what I am going with for now.
Revision 157 August 29, 2020 Jesterskull
order mix up fix
Revision 156 August 29, 2020 Jesterskull
Revision 155 August 29, 2020 Jesterskull
Revision 154 August 29, 2020 Jesterskull
(WIP Testing while again for the next set.)
Revision 153 August 27, 2020 Jesterskull
Revision 152 August 27, 2020 Jesterskull
Revision 151 August 27, 2020 Jesterskull
flex patch
Revision 150 August 27, 2020 Jesterskull
Revision 149 August 27, 2020 Jesterskull
Part 2 while waiting for next set
Revision 148 August 26, 2020 Jesterskull
Seeing if an enchantment works better in testing while waiting for more CL to release
Revision 147 August 25, 2020 Jesterskull
Returning back.... honestly I am expecting a new cheap tutor in the new set.
Revision 146 August 25, 2020 Jesterskull
Revision 145 August 23, 2020 Jesterskull
Flex patch
Revision 144 August 23, 2020 Jesterskull
Revision 143 August 23, 2020 Jesterskull
Commander Legends Update part 1
Revision 142 August 21, 2020 Jesterskull
Major reworks
Revision 141 August 21, 2020 Jesterskull
Decided Bonehoard gonna work better in this deck
Revision 140 August 19, 2020 Jesterskull
Revision 139 August 18, 2020 Jesterskull
another tweak
Revision 138 August 18, 2020 Jesterskull
colorfixing
Revision 137 August 18, 2020 Jesterskull
replacing some gears for better ones.
Revision 136 August 17, 2020 Jesterskull
Honestly got rid of Underground, everytime I had it... I needed mana, so got mana ramp.
Revision 135 August 17, 2020 Jesterskull
redecided on Memory jar
Revision 134 August 17, 2020 Jesterskull
cutting some costs
Revision 133 August 17, 2020 Jesterskull
Decided Winds was better in this deck.
Revision 132 August 16, 2020 Jesterskull
design edit
Revision 131 August 16, 2020 Jesterskull
Replace some cards that was slowing the theme, got better results.
Revision 130 August 8, 2020 Jesterskull
another design edit
Revision 129 August 8, 2020 Jesterskull
design edit
Revision 128 August 8, 2020 Jesterskull
Decided it had enough wheel, cards to change the title.
Revision 127 August 8, 2020 Jesterskull
adding few more knights and wheels
Revision 126 August 8, 2020 Jesterskull
Adding needed versatility over some aggression
Revision 125 August 7, 2020 Jesterskull
Revision 124 August 7, 2020 Jesterskull
Decided Mox Opal was needed.
Revision 123 July 17, 2020 Jesterskull
Change in Giants
Revision 122 July 10, 2020 Jesterskull
trying to fix a glitch
Revision 121 July 9, 2020 Jesterskull
decide need more wheel effects
Revision 120 July 8, 2020 Jesterskull
found that Batterskull promo
Revision 119 July 8, 2020 Jesterskull
Reevaluated some cards
Revision 118 July 5, 2020 Jesterskull
Same with Batterskull
Revision 117 July 5, 2020 Jesterskull
picked the artwork of the Jitte I own.
Revision 116 July 4, 2020 Jesterskull
Decided the Sword of knight tokens was needed more then the cloak.
Revision 115 July 4, 2020 Jesterskull
decided the hammer is better then heartseeker.
Revision 114 July 4, 2020 Jesterskull
Re adding Jitte but I am spectacular.
Revision 113 June 27, 2020 Jesterskull
decided Rankle was more benfitical to the path then other.
Revision 112 June 26, 2020 Jesterskull
Getting rid of stuff that was being too slow.
Revision 111 June 25, 2020 Jesterskull
making some improvements that increase the wheel effect, reanimate and lower cmc.
Revision 110 June 20, 2020 Jesterskull
Rise of the Devil and mana fixing.
Revision 109 June 19, 2020 Jesterskull
Revision 108 June 18, 2020 Jesterskull
108th patch.
Revision 107 June 17, 2020 Jesterskull
Revert to revision 100
Revision 106 June 17, 2020 Jesterskull
waste not just not for this deck, replacing with DR
Revision 105 June 17, 2020 Jesterskull
Revision 104 June 16, 2020 Jesterskull
after good night sleep, I think I have come up with a better CMC, making a better running deck. (though waiting on Unleash Fury to exist)
Revision 103 June 16, 2020 Jesterskull
Revision 102 June 16, 2020 Jesterskull
just more testing
Revision 101 June 16, 2020 Jesterskull
Revision 100 June 9, 2020 Jesterskull
decided I wanted Memory Jar in this deck
Revision 99 May 31, 2020 Jesterskull
Personal issue
Revision 98 May 28, 2020 Jesterskull
determine bloodforge axe was not doing what I wanted.... so got something with more control
Revision 97 May 22, 2020 Jesterskull
reorganized
Revision 96 May 22, 2020 Jesterskull
more agressive tuning
Revision 95 May 22, 2020 Jesterskull
less wheel more reanimate.
Revision 94 May 21, 2020 Jesterskull
made some changes that I think make the deck more direct.
Revision 93 May 16, 2020 Jesterskull
painful just put too much of a target on me in testing.
Revision 92 May 11, 2020 Jesterskull
Remove a discard knight for a Token Knight Bomb, because we kinda had enough discard already.
Revision 91 May 6, 2020 Jesterskull
hammer over helm
Revision 90 April 30, 2020 Jesterskull
liked the other artwork
Revision 89 April 30, 2020 Jesterskull
slight improvements (knowing lands better.)
Revision 88 April 28, 2020 Jesterskull
adding a bit more color.
Revision 87 April 22, 2020 Jesterskull
Mothra enters
Revision 86 April 18, 2020 Jesterskull
Felt Santa was slowing down the theme I am going for, replaced with Grenzo
Revision 85 April 13, 2020 Jesterskull
Think Skeleton Key works better.
Revision 84 April 12, 2020 Jesterskull
Land fixing
Revision 83 April 12, 2020 Jesterskull
Revision 82 April 10, 2020 Jesterskull
Lot of replacing....
Revision 81 April 10, 2020 Jesterskull
Revision 80 April 10, 2020 Jesterskull
Revision 79 April 10, 2020 Jesterskull
Revision 78 April 8, 2020 Jesterskull
Revision 77 April 8, 2020 Jesterskull
adding Off Spring
Revision 76 April 8, 2020 Jesterskull
mana fixing
Revision 75 April 7, 2020 Jesterskull
Getting rid of snow (slowing me down) and added more wheels
Revision 74 April 7, 2020 Jesterskull
fixing
Revision 73 April 6, 2020 Jesterskull
arrangeing
Revision 72 April 6, 2020 Jesterskull
Revision 71 April 6, 2020 Jesterskull
Decide to keep dockside
Revision 70 April 6, 2020 Jesterskull
Making an Ikoria Version after much resisting.
Revision 69 April 5, 2020 Jesterskull
going to be doing testruns, till I find the best hexproof equipment I like. (for now switching)
Revision 68 April 4, 2020 Jesterskull
Decided didn't need haste from the boots and decide more on Mirror shield.
Revision 67 April 4, 2020 Jesterskull
misread a card, replaced with the closest card with the effect I wanted
Revision 66 April 4, 2020 Jesterskull
replacing some cards that didn't work for late game
Revision 65 April 3, 2020 Jesterskull
Decided Blackblade might not be worth it.
» Revision 64 April 3, 2020 Jesterskull
favored a different land
Revision 63 April 1, 2020 Jesterskull
Revision 62 March 30, 2020 Jesterskull
last revision I hope (just replacing another card)
Revision 61 March 27, 2020 Jesterskull
found a card that helped out more
Revision 60 March 7, 2020 Jesterskull
vu
Revision 59 March 7, 2020 Jesterskull
more damage stuff and visual update
Revision 58 March 5, 2020 Jesterskull
think this is better
Revision 57 March 5, 2020 Jesterskull
Maybe Better Resources...
Revision 56 February 6, 2020 Jesterskull
improvements I hope
Revision 55 January 31, 2020 Jesterskull
visual thing
Revision 54 January 31, 2020 Jesterskull
Swift closer to theme
Revision 53 January 25, 2020 Jesterskull
just some regrouping
Revision 52 January 25, 2020 Jesterskull
visual touches
Revision 51 January 25, 2020 Jesterskull
Finishing touching
Revision 50 January 25, 2020 Jesterskull
Revision 49 December 8, 2019 Jesterskull
added more Synergy
Revision 48 December 5, 2019 Jesterskull
some tiny personal fixes
Revision 47 December 4, 2019 Jesterskull
replaced some more cards for more focus on theme
Revision 46 November 30, 2019 Jesterskull
Replaced a few cards that I debated might just too risky and the replacements likely help (had to really debate on it)
Revision 45 November 26, 2019 Jesterskull
added jitte
Revision 44 November 26, 2019 Jesterskull
moved some card around
Revision 43 November 20, 2019 Jesterskull
Took out some flash cards for more Ramp and draw
Revision 42 November 17, 2019 Jesterskull
Some improvements
Revision 41 November 13, 2019 Jesterskull
added transform land to side
Revision 40 November 13, 2019 Jesterskull
Switch Enchantments I liked better
Revision 39 November 13, 2019 Jesterskull
Somehow picked the wrong card in last edit
Revision 38 November 12, 2019 Jesterskull
Replacing some cards that didn't do as well, during testing, for cards more liked by the community.
Revision 37 November 12, 2019 Jesterskull
Little less on token knights... and more on... Spell Like Knights?
Revision 36 November 5, 2019 Jesterskull
Traded two card for others that are more aggressive.
Revision 35 October 23, 2019 Jesterskull
replaced some black knights who were not being enough in testing
Revision 34 October 20, 2019 Jesterskull
took some tips, building a step off anthem and step toward more removal
Revision 33 October 19, 2019 Jesterskull
Added a snow man land and change the basics to snow.... because I just want a man land.
Revision 32 October 19, 2019 Jesterskull
took out talisams and put in Sol ring, Tomb and Curse of O
Revision 31 October 15, 2019 Jesterskull
The dragon was big and the curve and flow wasn't just right... so called in Santa.
Revision 30 October 13, 2019 Jesterskull
Circle of Loyality even though fitting the theme, decided wasn't better the Godsend. (Specially on a menace Commander)
Revision 29 October 11, 2019 Jesterskull
Revision 28 October 10, 2019 Jesterskull
(Moved cards around)
Revision 27 October 10, 2019 Jesterskull
Found Syr "Grim" had a few combos that I didn't see before, (also needed another creature.)
Revision 26 October 6, 2019 Jesterskull
decided one card was more needed then the other
Revision 25 October 4, 2019 Jesterskull
Revision 24 October 4, 2019 Jesterskull
Major update; inspired by latest game knights
Revision 23 September 30, 2019 Jesterskull
another visual edit while replacing one knight with another (That I think will be more effective)
Revision 22 September 30, 2019 Jesterskull
fixed visual bug
Revision 21 September 29, 2019 Jesterskull
(Trying to fix a bug with the visual spoiler.) (failed)
Revision 20 September 26, 2019 Jesterskull
needed less ramp and more equipment
Revision 19 September 26, 2019 Jesterskull
added an utility land
Revision 18 September 24, 2019 Jesterskull
Major rework.... Deck was still moving too slow
Revision 17 September 20, 2019 Jesterskull
added the other side of flip lands to side
Revision 16 September 20, 2019 Jesterskull
decided a certain goblin was not worth it
Revision 15 September 20, 2019 Jesterskull
witht the set completely out made one last tweak
Revision 14 September 20, 2019 Jesterskull
Found the God of Forge unneeded, so I removed it for Doom Foretold
Revision 13 September 20, 2019 Jesterskull
Decided Rix Maadi was a better fit then Rouge's Passege.
Revision 12 September 13, 2019 Jesterskull
Revision 11 September 12, 2019 Jesterskull
Revision 10 September 12, 2019 Jesterskull
Revision 9 September 12, 2019 Jesterskull
Revision 8 September 11, 2019 Jesterskull
Mana fixing
Revision 7 September 11, 2019 Jesterskull
Updated the deck, because found it a little slow to the end game.
Revision 6 September 10, 2019 Jesterskull
Revision 5 September 9, 2019 Jesterskull
Revision 4 September 9, 2019 Jesterskull
Revision 3 September 9, 2019 Jesterskull
Revision 2 September 9, 2019 Jesterskull
Revision 1 September 9, 2019 Jesterskull
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