When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
5 /
5
{1}{R}{R}
Cosmic Larva
Creature - Beast
Trample
At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
7 /
6
{1}{R}{R}
Cosmic Larva
Creature - Beast
Trample
At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
7 /
6
{R}
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
{R}
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
{R}
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
{R}
Crimson Wisps
Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
{R}
Firebreathing
Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}
Firebreathing
Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}{R}{R}
Flamebreak
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
{R}{R}{R}
Flamebreak
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
{R}
Goblin Balloon Brigade
Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
1 /
1
{R}
Goblin Balloon Brigade
Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
1 /
1
{R}
Goblin Balloon Brigade
Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
1 /
1
{R}
Goblin Balloon Brigade
Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
1 /
1
{1}{R}
Goblin War Paint
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
{1}{R}
Goblin War Paint
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
{1}{R}
Goblin War Paint
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
{3}{R}{R}
Magma Phoenix
Creature - Phoenix
Flying
When Magma Phoenix dies, it deals 3 damage to each creature and each player.
{3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.
3 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Raging Gorilla
Creature - Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
2 /
3
{2}{R}
Raging Gorilla
Creature - Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
2 /
3
{2}{R}
Raging Gorilla
Creature - Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
2 /
3
{2}{R}
Rush of Blood
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
{2}{R}
Rush of Blood
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
{2}{R}
Seething Song
Instant
Add {R}{R}{R}{R}{R}.
{2}{R}
Seething Song
Instant
Add {R}{R}{R}{R}{R}.
{2}{R}
Seething Song
Instant
Add {R}{R}{R}{R}{R}.
{3}{R}{R}{R}
Soulblast
Instant
As an additional cost to cast this spell, sacrifice all creatures you control.
Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{1}{R}
Spitting Earth
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
{1}{R}
Spitting Earth
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
{3}{R}{R}
Torchling
Creature - Shapeshifter
{R}: Untap Torchling.
{R}: Target creature blocks Torchling this turn if able.
{R}: Change the target of target spell that targets only Torchling.
{1}: Torchling gets +1/-1 until end of turn.
{1}: Torchling gets -1/+1 until end of turn.
3 /
3
{3}{R}{R}
Torchling
Creature - Shapeshifter
{R}: Untap Torchling.
{R}: Target creature blocks Torchling this turn if able.
{R}: Change the target of target spell that targets only Torchling.
{1}: Torchling gets +1/-1 until end of turn.
{1}: Torchling gets -1/+1 until end of turn.
3 /
3
{R}{R}{R}
War Elemental
Creature - Elemental
When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.