{W}: Enchanted creature gets +1/+1 until end of turn.
{3}{W}
Charging Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
2 /
2
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 /
0
{2}{U}{U}
Concentrate
Sorcery
Draw three cards.
{3}{W}
Courier Griffin
Creature - Griffin
Flying
When Courier Griffin enters the battlefield, you gain 2 life.
2 /
3
{2}{U}
Divination
Sorcery
Draw two cards.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{2}{U}
Frost Breath
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
{2}{U}
Frost Breath
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}{U}{U}
Mahamoti Djinn
Creature - Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5 /
6
{4}{U}{U}
Mahamoti Djinn
Creature - Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5 /
6
{2}{W}
Master of Diversion
Creature - Human Scout
Whenever Master of Diversion attacks, tap target creature defending player controls.
2 /
2
--
Meandering River
Land
Meandering River enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Meandering River
Land
Meandering River enters the battlefield tapped.
{T}: Add {W} or {U}.
{3}{U}{U}
Messenger Drake
Creature - Drake
Flying
When Messenger Drake dies, draw a card.
3 /
3
{2}{U}
Naiad of Hidden Coves
Enchantment Creature - Nymph
As long as it's not your turn, spells you cast cost {1} less to cast.
2 /
3
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{1}{U}
Seacoast Drake
Creature - Drake
Flying
1 /
3
{1}{W}
Show of Valor
Instant
Target creature gets +2/+4 until end of turn.
{1}{W}
Show of Valor
Instant
Target creature gets +2/+4 until end of turn.
{1}{U}{U}
Sinister Sabotage
Instant
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{U}
Stern Dismissal
Instant
Return target creature or enchantment an opponent controls to its owner's hand.
{1}{W}
Take Vengeance
Sorcery
Destroy target tapped creature.
{1}{W}
Take Vengeance
Sorcery
Destroy target tapped creature.
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
{1}{U}
Threnody Singer
Creature - Siren
Flash
Flying
When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 /
3
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)
Flying
3 /
5
{2}{U}
Warden of Evos Isle
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
2 /
2
{2}{U}
Warden of Evos Isle
Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
2 /
2
{1}{U}
Alluring Siren
Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
1 /
1
{4}{U}{U}
Boon of the Wish-Giver
Sorcery
Draw four cards.
Cycling {1} ({1}, Discard this card: Draw a card.)
{1}{U}{U}
Claustrophobia
Enchantment - Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{1}{U}{U}
Claustrophobia
Enchantment - Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{2}{U}{U}
Concentrate
Sorcery
Draw three cards.
{2}{U}
Drift of Phantasms
Creature - Spirit
Defender (This creature can't attack.)
Flying
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
0 /
5
{4}{U}
Gryff Vanguard
Creature - Human Knight
Flying
When Gryff Vanguard enters the battlefield, draw a card.
3 /
2
{2}{U}
Library Larcenist
Creature - Merfolk Rogue
Whenever Library Larcenist attacks, draw a card.
1 /
2
{3}{W}
Makindi Griffin
Creature - Griffin
Flying
2 /
4
{2}{U}
Mistral Singer
Creature - Siren
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2 /
2
{1}{U}
Omen of the Sea
Enchantment
Flash
When Omen of the Sea enters the battlefield, scry 2, then draw a card.