Agonizing Syphon deals 3 damage to any target and you gain 3 life.
{1}{W}
Angelic Gift
Enchantment - Aura
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
{4}{W}{W}
Angelic Skirmisher
Creature - Angel
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
4 /
4
{2}
Azor's Gateway
Legendary Artifact
{1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
--
Sanctum of the Sun
Legendary Land
(Transforms from Azor's Gateway.)
{T}: Add X mana of any one color, where X is your life total.
{3}{R}
Blood Mist
Enchantment
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
{4}{R}
Brash Taunter
Creature - Goblin
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
1 /
1
{3}{B}{B}
Caress of Phyrexia
Sorcery
Target player draws three cards, loses 3 life, and gets three poison counters.
{3}{B}{B}
Caress of Phyrexia
Sorcery
Target player draws three cards, loses 3 life, and gets three poison counters.
{3}{B}{B}
Caress of Phyrexia
Sorcery
Target player draws three cards, loses 3 life, and gets three poison counters.
{3}{B}{B}
Caress of Phyrexia
Sorcery
Target player draws three cards, loses 3 life, and gets three poison counters.
--
Cave of the Frost Dragon
Land
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
{2}{W}
Cloudsteel Kirin
Artifact Creature - Equipment Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
3 /
2
{4}
Cosmos Elixir
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
{B}
Cremate
Instant
Exile target card from a graveyard.
Draw a card.
{5}{B}{B}
Demon of Loathing
Creature - Demon
Flying, trample
Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.
7 /
7
{2}{B}{B}
Desecration Demon
Creature - Demon
Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
6 /
6
{7}
Elbrus, the Binding Blade
Legendary Artifact - Equipment
Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}
--
Withengar Unbound
Legendary Creature - Demon
Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
{1}{B}{B}
Embodiment of Agonies
Creature - Demon
Flying, deathtouch
Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.)
0 /
0
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{4}{B}
Exquisite Blood
Enchantment
Whenever an opponent loses life, you gain that much life.
{4}{W}{W}
Felidar Sovereign
Creature - Cat Beast
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
4 /
6
{5}{B}{B}
Gloom Sower
Creature - Horror
Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
8 /
6
{1}{W}
Griffin Aerie
Enchantment
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
{2}{R}{W}
Heartwarming Redemption
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
{3}{B}{B}
Indulgent Tormentor
Creature - Demon
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
5 /
3
{R}{W}{B}
Kaalia, Zenith Seeker
Legendary Creature - Human Cleric
Flying, vigilance
When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
3 /
3
{2}{B}{R}
Kardur, Doomscourge
Legendary Creature - Demon Berserker
When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
4 /
3
{3}{B}{B}
Liliana's Contract
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
{1}{R}
Magmatic Chasm
Sorcery
Creatures without flying can't block this turn.
{3}{B}{R}
Master of Cruelties
Creature - Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1 /
4
{1}{B}{B}
Master of the Feast
Enchantment Creature - Demon
Flying
At the beginning of your upkeep, each opponent draws a card.
5 /
5
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}{B}{B}
Ob Nixilis, Unshackled
Legendary Creature - Demon
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
4 /
4
{1}{B}{R}
Ob Nixilis, the Adversary
Legendary Planeswalker - Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
+1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
-2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
-7: Target player draws seven cards and loses 7 life.
L:
3
{3}{B}{B}
Ob Nixilis, the Fallen
Legendary Creature - Demon
Landfall -- Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
3 /
3
{3}{B}{B}
Ob Nixilis, the Hate-Twisted
Legendary Planeswalker - Nixilis
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.
-2: Destroy target creature. Its controller draws two cards.
L:
5
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{B}{R}
Rakdos, the Showstopper
Legendary Creature - Demon
Flying, trample
When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
6 /
6
{1}{W}
Revitalize
Instant
You gain 3 life.
Draw a card.
{1}{W}
Revitalize
Instant
You gain 3 life.
Draw a card.
{3}{B}{B}
Seizan, Perverter of Truth
Legendary Creature - Demon Spirit
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
6 /
5
{2}{R}
Slaying Fire
Instant
Slaying Fire deals 3 damage to any target.
Adamant -- If at least three red mana was spent to cast this spell, it deals 4 damage instead.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Takenuma, Abandoned Mire
Legendary Land
{T}: Add {B}.
Channel -- {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
{1}{B}
Thieves' Tools
Artifact - Equipment
When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{B}
Umezawa's Charm
Instant
Choose one --
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
--
Uncharted Haven
Land
Uncharted Haven enters the battlefield tapped.
As Uncharted Haven enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
{4}{B}{B}
Undercity Plague
Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{B}{B}{B}
Underworld Dreams
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
{3}{W}{W}
Aven Gagglemaster
Creature - Bird Warrior
Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
4 /
3
{4}{B}
Bond of Revival
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
{2}{R}
Destructive Tampering
Sorcery
Choose one --
• Destroy target artifact.
• Creatures without flying can't block this turn.
{2}{W}
Dub
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
{3}{B}
Extinction Event
Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
{3}{B}{B}
Illicit Shipment
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.
{1}{B}
Macabre Waltz
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
{1}{B}
Macabre Waltz
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
{1}{B}{R}
Mayhem Devil
Creature - Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
3 /
3
{2}{B}
Whispersteel Dagger
Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.