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Select Main Deck Cards

{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{G}
Autumn's Veil
Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{G}
Birds of Paradise
Creature - Bird
Flying

{T}: Add one mana of any color.
0 / 1
{1}{G}
Bloom Tender
Creature - Elf Druid
{T}: For each color among permanents you control, add one mana of that color.
1 / 1
{3}{B}{B}{B}
Bolas's Citadel
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
{G}
Carpet of Flowers
Enchantment
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
{3}{R}{R}
Chandra's Ignition
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{R}{G}
Cindervines
Enchantment
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.

{1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.
{B}
Culling the Weak
Instant
As an additional cost to cast this spell, sacrifice a creature.

Add {B}{B}{B}{B}.
{R}
Curse of Opulence
Enchantment - Aura Curse
Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B/G}
Deathrite Shaman
Creature - Elf Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color.

{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
1 / 2
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{R}
Dockside Extortionist
Creature - Goblin Pirate
When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 2
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}{G}{G}
Eldritch Evolution
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
{G}
Elves of Deep Shadow
Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
1 / 1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Emergence Zone
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
{B}
Entomb
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
{1}{G}{G}
Eternal Witness
Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
2 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{2}
Gruul Signet
Artifact
{1}, {T}: Add {R}{G}.
{R/G}
Guttural Response
Instant
Counter target blue instant spell.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{2}{B}{R}{G}
Korvold, Fae-Cursed King
Legendary Creature - Dragon Noble
Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
4 / 4
{1}{G}
Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Llanowar Wastes
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
--
Mana Confluence
Land
{T}, Pay 1 life: Add one mana of any color.
{1}{B}{R}
Mayhem Devil
Creature - Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
3 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{G}
Nature's Claim
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
{G/P}
Noxious Revival
Instant
({G/P} can be paid with either {G} or 2 life.)

Put target card from a graveyard on top of its owner's library.
{3}{G}
Oakhame Adversary
Creature - Elf Warrior
This spell costs {2} less to cast if an opponent controls a green permanent.

Deathtouch

Whenever Oakhame Adversary deals combat damage to a player, draw a card.
2 / 3
{R}
Orcish Lumberjack
Creature - Orc
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
1 / 1
{1}{B}{B}
Pawn of Ulamog
Creature - Vampire Shaman
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
2 / 2
{3}{B}
Pitiless Plunderer
Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 4
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{1}{B}
Priest of Forgotten Gods
Creature - Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
1 / 2
{3}{B}{R}{G}
Prossh, Skyraider of Kher
Legendary Creature - Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.

Flying

Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
5 / 5
{5}{G}{G}
Protean Hulk
Creature - Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
6 / 6
{B}
Rain of Filth
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 / 3
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
{1}{G}
Regrowth
Sorcery
Return target card from your graveyard to your hand.
{4}{B}
Revel in Riches
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
{1}{R}{G}
Rhythm of the Wild
Enchantment
Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
--
Rootbound Crag
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G}.
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 1
--
Savage Lands
Land
Savage Lands enters the battlefield tapped.

{T}: Add {B}, {R}, or {G}.
{B}
Scheming Symmetry
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
{1}{G}
Seal of Primordium
Enchantment
Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
{2}{R}
Shiny Impetus
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{B}{G}
Squandered Resources
Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
{1}{R}{R}
Squee, the Immortal
Legendary Creature - Goblin
You may cast Squee, the Immortal from your graveyard or from exile.
2 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{G}
Sylvan Safekeeper
Creature - Human Wizard
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
1 / 1
{B}
Tainted Strike
Instant
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
--
Temple of Malady
Land
Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

{T}: Add {B} or {G}.
{2}{G}{G}
Temur Sabertooth
Creature - Cat
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
4 / 3
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{B}{G}
The Gitrog Monster
Legendary Creature - Frog Horror
Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
6 / 6
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{1}{R}
Underworld Breach
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{G}
Veil of Summer
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1
{2}{B}{G}
Vraska, Golgari Queen
Legendary Planeswalker - Vraska
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

-3: Destroy target nonland permanent with mana value 3 or less.

-9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
L: 4
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
{3}{G}
World Shaper
Creature - Merfolk Shaman
Whenever World Shaper attacks, you may mill three cards.

When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
3 / 3
{G}
Worldly Tutor
Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.