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Gates late-range (PowerMid) (Standard)

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What started as GRN draft chaff and a few 50 cent rares is now legitimate.

The massive Gatelove in this set really rounds out this deck with a cheap, efficient board wipe in Gates Ablaze which will routinely go off for 6+. The magic number of Gates to assume when evaluating cards is 6. It has been exceedingly rare to play a game and not have at least that many in play. 8 to 9 is very common.

Gatebreaker Ram is perfect in slowing the opponent's attacks early game until it grows big and gets vigilance and trample. And it always survives Gates Ablaze.

The 3 CMC on those two new additions helps to mitigate the slow mana the Gates produce.

The CMC on a big, dumb idiot like Gate Colossus could easily be as low as 3 as the mid-to-late game progresses. If you've got a Guild Summit on board, a Gate in hand, and stack your triggers right, you can recur this guy from graveyard to hand. And then you'll be casting him for 2...

A few good pulls from the RNA pre-release and we've got shock lands.

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This deck appears to have been legal in Standard (Season Oct 2018 — Oct 2019).

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