As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
1 /
1
{2}
Banshee's Blade
Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
{3}
Ensouled Scimitar
Artifact - Equipment
{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +1/+5.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{3}
Fireshrieker
Artifact - Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{W}
Leonin Den-Guard
Creature - Cat Soldier
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
1 /
3
{1}{W}
Leonin Den-Guard
Creature - Cat Soldier
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
1 /
3
{1}{W}
Leonin Den-Guard
Creature - Cat Soldier
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
1 /
3
{1}{W}
Leonin Den-Guard
Creature - Cat Soldier
As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
1 /
3
{1}
Leonin Scimitar
Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Leonin Scimitar
Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Leonin Scimitar
Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Leonin Scimitar
Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{W}{W}
Leonin Skyhunter
Creature - Cat Knight
Flying
2 /
2
{W}{W}
Leonin Skyhunter
Creature - Cat Knight
Flying
2 /
2
{W}{W}
Leonin Skyhunter
Creature - Cat Knight
Flying
2 /
2
{3}{W}
Loxodon Punisher
Creature - Elephant Soldier
Loxodon Punisher gets +2/+2 for each Equipment attached to it.
2 /
2
{3}
Loxodon Warhammer
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
{3}
Loxodon Warhammer
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
{3}
Myr Adapter
Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
1 /
1
{3}
Myr Adapter
Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
1 /
1
{3}
Myr Adapter
Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
1 /
1
{2}{W}
Nightguard Patrol
Creature - Human Soldier
First strike, vigilance
2 /
1
{2}{W}
Nightguard Patrol
Creature - Human Soldier
First strike, vigilance
2 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}
Ronin Warclub
Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
{2}{W}
Skyhunter Cub
Creature - Cat Knight
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
2 /
2
{2}{W}
Skyhunter Cub
Creature - Cat Knight
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
2 /
2
{2}{W}
Skyhunter Cub
Creature - Cat Knight
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
2 /
2
{2}{W}{W}
Skyhunter Patrol
Creature - Cat Knight
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
2 /
3
{2}{W}{W}
Skyhunter Patrol
Creature - Cat Knight
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
2 /
3
{1}
Slagwurm Armor
Artifact - Equipment
Equipped creature gets +0/+6.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Specter's Shroud
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Specter's Shroud
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Viridian Longbow
Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{1}
Viridian Longbow
Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vorrac Battlehorns
Artifact - Equipment
Equipped creature has trample and can't be blocked by more than one creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vulshok Gauntlets
Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vulshok Gauntlets
Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vulshok Gauntlets
Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Vulshok Gauntlets
Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{3}
Whispersilk Cloak
Artifact - Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}
{W}{W}
White Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)