Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
* /
*
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{1}{G}
Boneyard Wurm
Creature - Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
* /
*
{3}{G}
Brawn
Creature - Incarnation
Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
3 /
3
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{2}{B}
Crow of Dark Tidings
Creature - Zombie Bird
Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
2 /
1
--
Dakmor Salvage
Land
Dakmor Salvage enters the battlefield tapped.
{T}: Add {B}.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{B}
Darkblast
Instant
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
2
{1}{G}
Deathcap Cultivator
Creature - Human Druid
{T}: Add {B} or {G}.
Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2 /
1
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Elves of Deep Shadow
Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{1}{G}{G}
Eternal Witness
Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
2 /
1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{G}
Explore
Sorcery
You may play an additional land this turn.
Draw a card.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}.
{7}{G}
Ghoultree
Creature - Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.
10 /
10
{B}{G}
Glowspore Shaman
Creature - Elf Shaman
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
3 /
1
{2}{G}
Gnaw to the Bone
Instant
You gain 2 life for each creature card in your graveyard.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{G}{G}
Golgari Brownscale
Creature - Lizard
When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
2 /
3
{B}{B}{G}{G}
Golgari Findbroker
Creature - Elf Shaman
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
3 /
4
{4}{G}
Golgari Grave-Troll
Creature - Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0 /
0
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G}.
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{1}{B}
Golgari Thug
Creature - Human Warrior
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
1 /
1
{2}{B}{G}{G}
Grave-Shell Scarab
Creature - Insect
{1}, Sacrifice Grave-Shell Scarab: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
4 /
4
{3}{G}
Graverobber Spider
Creature - Spider
Reach
{3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.
2 /
4
{3}{G}
Greater Mossdog
Creature - Plant Dog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
3 /
3
{B}{G}
Grisly Salvage
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{1}{G}
Heart Warden
Creature - Elf Druid
{T}: Add {G}.
{2}, Sacrifice Heart Warden: Draw a card.
1 /
1
{B}{B}{G}{G}
Jarad, Golgari Lich Lord
Legendary Creature - Zombie Elf
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
2 /
2
--
Jund Panorama
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
{2}{G}{G}
Kessig Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 /
3
{4}{G}
Kraul Foragers
Creature - Insect Scout
Undergrowth -- When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
4 /
4
{1}{G}
Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{2}{B}
Liliana's Elite
Creature - Zombie
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
1 /
1
{B}{G}
Llanowar Dead
Creature - Zombie Elf
{T}: Add {B}.
2 /
2
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Memorial to Folly
Land
Memorial to Folly enters the battlefield tapped.
{T}: Add {B}.
{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
{7}{B}{G}
Molderhulk
Creature - Fungus Zombie
Undergrowth -- This spell costs {1} less to cast for each creature card in your graveyard.
When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
6 /
6
{2}{G}
Moldervine Cloak
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{1}{B}
Morgue Theft
Sorcery
Return target creature card from your graveyard to your hand.
Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}{B}
Mortivore
Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.
* /
*
--
Mortuary Mire
Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.
{2}{B}
Necromancer's Assistant
Creature - Zombie
When Necromancer's Assistant enters the battlefield, mill three cards.
3 /
1
{1}{B}{B}
Necroplasm
Creature - Ooze
At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
1 /
1
{2}{G}
Netcaster Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
2 /
3
{1}{B}{B}
Nighthowler
Enchantment Creature - Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 /
0
{3}{B}
Nightmare Void
Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach
At the beginning of your upkeep, mill two cards.
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 /
3
{3}{B}{G}
Pharika's Mender
Creature - Gorgon
When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.
4 /
3
{2}{B}{G}
Poison-Tip Archer
Creature - Elf Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
2 /
3
{2}{G}
Ramunap Excavator
Creature - Naga Cleric
You may play lands from your graveyard.
2 /
3
{3}{B}
Returned Centaur
Creature - Zombie Centaur
When Returned Centaur enters the battlefield, target player mills four cards.
2 /
4
{4}{B}
Revenant
Creature - Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
* /
*
{2}{B}{G}
Rhizome Lurcher
Creature - Fungus Zombie
Undergrowth -- Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
2 /
2
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 /
1
{1}{G}
Satyr Wayfinder
Creature - Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 /
1
{3}{B}
Sewer Nemesis
Creature - Horror
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
* /
*
{1}{B}{G}
Shambling Shell
Creature - Plant Zombie
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
3 /
1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{G}
Splinterfright
Creature - Elemental
Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards.
* /
*
{4}{G}
Stingerfling Spider
Creature - Spider
Reach
When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
2 /
5
{2}{B}
Stinkweed Imp
Creature - Imp
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 /
2
{B}
Stitcher's Supplier
Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
1 /
1
--
Svogthos, the Restless Tomb
Land
{T}: Add {C}.
{3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Tainted Wood
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Activate only if you control a Swamp.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{B}{G}
Underrealm Lich
Creature - Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
4 /
3
--
Vivid Grove
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G}.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
--
Vivid Marsh
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
{3}{B}{G}
Vulturous Zombie
Creature - Plant Zombie
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
3 /
3
{1}{B}
Wailing Ghoul
Creature - Zombie
When Wailing Ghoul enters the battlefield, mill two cards.
1 /
3
{G}
Wall of Vines
Creature - Plant Wall
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
0 /
3
{4}{G}
Watcher in the Web
Creature - Spider
Reach (This creature can block creatures with flying.)
Watcher in the Web can block an additional seven creatures each combat.
2 /
5
{4}{B}
Windgrace Acolyte
Creature - Cat Warrior
Flying
When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
3 /
2
{3}{G}
World Shaper
Creature - Merfolk Shaman
Whenever World Shaper attacks, you may mill three cards.
When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
3 /
3
{1}{G}{G}
Yavimaya Elder
Creature - Human Druid
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.